April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Super Fun Crushy Time!

by Darkfrost - 48 Hour Compo Entry

Web build requires Unity Web Player

The game is simple - Eat things smaller than you to become huge! I had great fun making this, really happy I finished, unlike the last LD, which I didn't finish :(

Anyway, play the game and leave a comment! ^^

I know the movement is a big buggy :) didn't have time to fix it, try to avoid walking on the north/south pole of the sphere!

There's 3 preset world modes (Large world is best imo!), but also have a go messing with the size / density settings!

Timelapse video:

Downloads and Links




Apr 23, 2012 @ 3:17am

Lookin' good :)

Hume says ...
Apr 23, 2012 @ 3:28am

Yes, control issues. But this was seriously fun.

The cats (?) can damage me. Hmm...can I eat the cats? I tried. Maybe that's why I lost.

dastry says ...
Apr 23, 2012 @ 12:29pm

Pretty good enjoyable, but needs more catamiri!

Darkfrost says ...
Apr 23, 2012 @ 12:43pm

When you're smaller than the cats, they damage you, when you're bigger... om nom nom :)

Lotsa says ...
Apr 23, 2012 @ 1:06pm

Looking good. I did get little control issues but nothing major.

billycrumpets says ...
Apr 23, 2012 @ 3:32pm

This is so damn cool ^_^ except the bear traps D:

vitor.navarro says ...
Apr 23, 2012 @ 4:44pm

Some strange bugs with cam control but hey it seems a fun different idea. I liked it, congrats.

Lidfrid says ...
Apr 23, 2012 @ 5:28pm

Pretty fun! Some control issue, and the start is a bit confusing. But overall a good game :)

lanoiadimuu says ...
Apr 23, 2012 @ 5:39pm

Good looking and a lot funny to play. Good job!

Sometimes the controls get bugged.

Darkfrost says ...
Apr 23, 2012 @ 5:47pm

Someone mentioned problems with the links not working, so here's a dropbox mirror of the web version, if you have a problem: http://dl.dropbox.com/u/41459127/WebPlayer.html

the8donut says ...
Apr 23, 2012 @ 6:27pm

Very weird, very good looking, great color palette. Controls are a bit confusing but still liked it a lot!

bburbank says ...
Apr 23, 2012 @ 8:03pm

Hey it's sort of like a Katamari Dungeon Crawler and that's awesome. Mouse was WAY too sensitive, otherwise great job!

Apr 23, 2012 @ 9:59pm

Very good. I ate a house. Then I won. It becomes more of a challenge not to step in the traps when you get large, which makes it more fun; I was sad when I ate a cat though.

Toast says ...
Apr 23, 2012 @ 10:04pm

This is one of my favourites so far. I mean, the concept itself is a little safe, but just the fact you can execute it in the way you have is impressive.

ratking says ...
Apr 23, 2012 @ 10:50pm

Hey, nice idea!
You should use Quaternion.FromToRotation() in order to make a real movement on a sphere, without having to create strange collision spheres at the poles. ;-)

Parthon says ...
Apr 23, 2012 @ 11:17pm

That was awesome fun. Lots of potential, and the art/music was cute. :D

iFred_QC says ...
Apr 24, 2012 @ 12:35am

Lol! I've eaten everything. Nicely done. Buggy purple domes tssk.

jeffz says ...
Apr 24, 2012 @ 1:42am

Nice job overall, liked the graphics ;P

angrygeometry says ...
Apr 24, 2012 @ 1:43am

ah nice! was hoping to see some games similar to katamari and you pulled it off well!

BenW says ...
Apr 24, 2012 @ 1:44am

I hate the cats.

ThatSnail says ...
Apr 24, 2012 @ 1:47am

Interesting game. Bit too much like Katamari but it's still one of the games I enjoyed the most so far.

Wonder what your chances are of getting PETA'd for eating the cat. :D

ChainedLupine says ...
Apr 24, 2012 @ 1:56am

I find it strangely hard to play Katamari from a FPS perspective. ;)

netguy204 says ...
Apr 24, 2012 @ 2:15am

It made me laugh... first game of the compo to do that. It was pretty intuitive once I realized what things were good and what things were bad.

Poor kittens. They never seem to fair well in these compos.

Great work!

R3ason says ...
Apr 24, 2012 @ 3:23am

Well that was fun! I never knew how badly I wanted to eat a watermelon until tonight... :D Good job!

Cake&Code says ...
Apr 24, 2012 @ 3:34am

The camera made me a little motion sick. The concept is cool though, kind of reminds me of Katamari Damacy. Except you're eating everything.

Fireblend says ...
Apr 24, 2012 @ 4:50am

Really good Katamari-like game! Control issues notwithstanding, I really had fun becoming the biggest thing around, and there's something about moving around in a sphere I absolutely love :D

Galaxy613 says ...
Apr 24, 2012 @ 3:29pm

An interesting little game, a different take on Katamari with harsher penalties. Would love to see this explored further!

free_napalm says ...
Apr 24, 2012 @ 3:34pm

Mouse control was a bit confusing, it felt like the ball was slowly turning to the left.
But on the other hand, it was a lot of fun to play and get stronger :)

cornedor says ...
Apr 24, 2012 @ 8:53pm

Your game looks nice. Sadly I couldnt play it properly because i'm on Linux atm.

kibertoad says ...
Apr 25, 2012 @ 12:00am

Good game. Gameplay mechanics aren't new, but first-person worked really well. Wish there was some way to restore health :). Also it was nice crushing traps after growing large!

envy3d says ...
Apr 25, 2012 @ 12:04am

Fun game! Though I feel it finishes to early ;)

Apr 25, 2012 @ 12:19am

Although a bit buggy, this game is really fun, and does fit nicely with the theme, I liked it. :)

Jezzamon says ...
Apr 25, 2012 @ 1:48am

I liked this game, but I wouldn't really play it more than once. Still the game worked pretty well (aside from the obvious movement bug)

Vic says ...
Apr 25, 2012 @ 9:00am

Fun game! I liked eatimg bigger and bigged things. Controls are a bit tough to get a hang of, and the traps are mean ;).

Shadow says ...
Apr 25, 2012 @ 10:59pm

The character moves kinda slow and there are some glitches but man! it's DAMN fun to be big! haha. I enjoyed your entry. Well done sir.

davisan says ...
Apr 28, 2012 @ 6:35pm

I liked the idea. The traps in the first time were annoying, but latter i's easy to avoid them. Good game.

chaosBrick says ...
Apr 30, 2012 @ 12:51pm

pretty cool overall, also respectable amout of artwork you did within the 48 hours. However, I find it hard to keep the music going, it became annoying after some time. This is some nice work though.

gregdevice says ...
May 3, 2012 @ 4:59pm

Easier to start on a large world. It was satisfying once I could eat almost anything. Very fun. Just, who's making the sandwiches??

azurenimbus says ...
May 10, 2012 @ 12:48am

Some nice ideas, but the controls make it difficult to fully appreciate. You should definitely do a post-compo version.

Codexus says ...
May 13, 2012 @ 9:52am

Nice game idea. Became a bit glitchy when I was big.

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