April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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BigMe

by lartens - 48 Hour Compo Entry

Flash Game, no audio

Some bugs are features ^_^

Downloads and Links


Ratings

#586Humor1.93
#595Theme2.68
#794Audio1.00
#815Innovation2.00
#827Fun1.89
#853Mood1.64
#885Overall1.79
#892Graphics1.53
#936Coolness26%

Comments

Fireblend says ...
Apr 25, 2012 @ 2:45pm

Not the first game I've seen with this general concept, which I personally like, but I think the control (character moved waay too fast) really messes with the experience, and the gravity could have been implemented much better.

Apr 28, 2012 @ 1:39am

Good effort, however, the movement of the man is too unpredictable with gravity as is for me to feel like I was in control. But I did get a score of 2900!

lartens says ...
Apr 29, 2012 @ 12:06am

Thanks, I totally messed this Ludum Dare up, when I get better at my new job I'll be able spend my evenings game programming again. And refresh on some trigonometry for next time :)

SusanTheCat says ...
Apr 29, 2012 @ 12:30am

Cute idea. I kept getting lost in space *0.0*

azurenimbus says ...
May 3, 2012 @ 4:12am

It was fun, but the controls were a bit off, I thought. With some work, it could be great!

Hume says ...
May 6, 2012 @ 6:40pm

The variable gravity is the most frustrating, most hilarious part of this game.

Award get.

Make A Game says ...
May 6, 2012 @ 6:50pm

Three seconds on the timer, I fly out of orbit. Oh well.

dray says ...
May 6, 2012 @ 7:14pm

as said earlier, the movement is really tricky but the interest of the game is in this weird gravity

May 6, 2012 @ 8:37pm

I liked the idea, and it was funny that the bug is a feature. Wish it would tell me when I've lost.

davidwparker says ...
May 7, 2012 @ 6:12pm

Neat idea. I liked the giant stick figure.

asfdfdfd says ...
May 7, 2012 @ 6:38pm

Soooo strange :)

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