Ludum Dare 23
April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
48 hour MMO - mikolalysenko - 48 Hour Compo Entry
My goal in this LD was to try to make an MMO in 48 hours -- and at least in this regard, the project was a huge success. Here is how to play:
*To move around click on stuff.
*Left clicking a monster or a player attacks them.
*Kill stuff to earn experience/level up
*Every time you level up or die, your health is restored
Your main objective in the game is to kill rats to become more powerful, so that you can then grief other players more effectively.
I posted the source code after rebuilding the repository. I hardcoded several database passwords and checked them into github (ultra professional), and I could not figure out how to remove them from git without making a brand new repo. :P
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