April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Merl's Hicventures

by Suds - Jam Entry

Developed by:
Jase Deacon (programming, art)
Scott Drew (programming, art)
Jamey Kennedy (sound)

You play as Merl, a drunken redneck. The image we had for him was to be an angry drunk that wanders through his tiny world (business district and trailer park) to eventually find out that it wasnt so small after all.

We had imagined using beer for health; he would drink one to refresh himself, and also beer for ammo; he would throw projectile beer at enemies.

Some of the enemies we had planned on really pushed some stereotypes. We had condescending monocle-clad businessmen, hurried white collar workers eager to push him out of the way as the bustle to and from their apparently stressful jobs, hoards of children that cried "daddy" as he tried to evade them in the trailer park, his super-butch bearded wife who wields babies by their umbilical cords, a half dozen girlfriends who are angry at him because he never calls, a half dozen boyfriends who are angry at him because of the way he is with their girlfriends.

What we ended up with was a lovely tiny world that we call the "Hub World", its round, you can walk all the way around its circumference. This world acts as a hub for all the other worlds and shops we had initially planned.

We got basic gameplay in, with no real goal in the end. We had planned boss fights and pickups, collectibles.

Have fun!

Downloads and Links


Ratings

#106Audio(Jam)3.00
#139Humor(Jam)2.23
#164Graphics(Jam)2.88
#173Mood(Jam)2.50
#204Theme(Jam)2.41
#220Overall(Jam)2.35
#221Innovation(Jam)2.12
#223Fun(Jam)2.00
#936Coolness26%

Comments

MadGnomeGamer says ...
Apr 24, 2012 @ 4:25am

Can I interact with anything, or is moving l/r the only possible action? I've tried everything I could think of that might be an interaction key.

Nice music tho! And it's a cool idea.

MrEvilGuy says ...
Apr 24, 2012 @ 4:39am

Like MadGnomeGamer, I couldn't figure out how to interact with anything. I loved the music. Cool world, it's strange how big it seemed despite being tiny.

Suds says ...
Apr 24, 2012 @ 5:07am

Sorry. There are some basic interactions. You can interact with shops and portals with the E key, use Spacebar to Jump, Left CTRL to throw a beer can. In the worlds there are a couple of collectibles, namely gold teeth and a deck chair.

Jiddo says ...
Apr 25, 2012 @ 6:54am

Game worked well for me on Linux. It looks good and the dialog options are sort of funny lol. The maps are large, but they seem repetitive. Especially inside the "buildings". It is often just the same section on top of each others over and over again. I couldn't really figure out where to go either. I did manage to kill some big guy tho. Was fun. Good work!

Apr 25, 2012 @ 10:19am

I liked how big the world seemed and how there were people to talk to and whatnot but I really had a hard time playing this game. First, instructions are really important and I think most games just decide to worry about this later and never do.

I got that you interact with people with the E key but, but then pressing E again didn't make me choose the sentence I wanted to say.

I did a bit of exploring so overall I think it could be polished up, but you might have focused on making a smaller world but fixing it up really good.

My 2 cents!

rhburrows says ...
Apr 27, 2012 @ 2:45am

I thought the game looked really good and seemed fun but it was a little difficult to interact with. I noticed some of the conversations only seemed to be printed to stdout and I couldn't seem to die. I think it could be a lot of fun if it got finished up

RHY3756547 says ...
Apr 28, 2012 @ 9:14pm

There's this really high pitched noise throughout the music... Other than that the game's cool but I noticed that I can jump infinitely in mid air, making things pretty easy.

robcozzens says ...
May 10, 2012 @ 7:43am

Good start, but the controls were a little off.

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