April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Lodestar

by runsintowalls - 48 Hour Compo Entry

Lodestar is a rhythm-based action game. you are trapped in the gravitational pull of the lode star. Achieve a high enough groove to escape, or fall into the core and be lost forever in silence.

Lodestar is best experienced with sound on.

Downloads and Links


Ratings

#73Audio3.50
#177Innovation3.48
#366Mood2.76
#577Graphics2.61
#599Humor1.90
#642Overall2.65
#663Fun2.39
#740Theme2.35
#762Coolness40%

Comments

R3ason says ...
Apr 24, 2012 @ 5:05am

Well that was not what I was expecting! Pretty fun! *goes and plays it again* Thanks!

MrEvilGuy says ...
Apr 24, 2012 @ 5:09am

This is a lot of fun. The music really gets me into it. And I absolutely LOVE the dieing effect. I'm not really sure what a lodestar is, but I imagine the experience would even be better with a starry background and a feeling of being in outer-space. Superb work.

s0ulcrusher says ...
Apr 24, 2012 @ 6:54pm

Not sure if this is a lose condition but when you miss a jump the level just scales down (I assume I'm falling?) until it's 1 green pixel. I'm not sure what's going on but I dig the music and the weirdness!

Fenmar says ...
Apr 24, 2012 @ 6:57pm

Well I'm not sure what I am supposed to do. I just pressed z and more tracks were added until I got CLEAR...

Jack says ...
Apr 24, 2012 @ 7:11pm

oh god this is cool (helpful feedback ahoy!)

jfroco says ...
Apr 26, 2012 @ 1:26am

Looks nice, but I don't know what to do :(

Super Soul says ...
Apr 26, 2012 @ 2:22am

It took me awhile to figure out what was going on, but once I got it it was fun (actually it was pretty fun when I didn't understand). Great job! Happy to see some WebGL action.

30dogs says ...
Apr 26, 2012 @ 2:25am

Captivated me for several tries, but I couldn't grasp the rhythm aspect. I got to the third track, but I'm not sure how the 'groove' was tied to the gameplay. Also, the only way I could figure out how to restart after falling was to refresh the page, not sure if that was intended. Cool game.

Rybar says ...
Apr 26, 2012 @ 2:33am

I too had trouble grasping how the movement/gameplay was tied to the music, but I enjoyed playing it nonetheless. Good stuff .

Moth says ...
Apr 26, 2012 @ 12:00pm

This looks really cool, but when I open it up I don't hear any music- do I need to wait a while for it to load? I can run around and fall just fine, and when that happens I do hear the loud noise that briefly fades in before going to silence.

Any idea what the problem might be? I'd really love to play it!

tacograveyard says ...
Apr 27, 2012 @ 7:14pm

The music didn't play for me either :(

runsintowalls says ...
Apr 27, 2012 @ 9:24pm

Fenmar - Yes, technically you can finish without having fun. If you press up you will move forward and you will have to time your jumps
jfroco - Go forward with up, jump with z.
Moth - You need to jump from platform to platform with Z
tacograveyard - Try it on the latest version of Chrome. Chrome has generally had the best HTML5/WebGL support

May 2, 2012 @ 10:16am

Not really getting it.

kirbytails7 says ...
May 4, 2012 @ 5:22am

Reminds me of Rez or Fotonica. Very fun!

heuermh says ...
May 10, 2012 @ 6:12am

Very interesting. Firefox wanted to intercept my 'Z' keystrokes for the page search though, the game worked better when I turned that off.

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