April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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eat, sleep, work

by dray - 48 Hour Compo Entry

Eat, Sleep, Work is a lifesim game.
You have to manage the life of lucas, your character, in order to earn a maximum of money.
The game lack of feedback so here some hint :
- no energy mean death
- you earn money when working from 9h to 20h, when the work gui is on screen.
-you can work with the desk, the bookcase and the printmachine.
-no food mean fast energy decrease.

Controls :
To move Lucas and interact with object click on the ground where they are.

Downloads and Links




dray says ...
Apr 23, 2012 @ 12:57am

I didn't found how edit my page so here are the link for the source : http://dl.dropbox.com/u/6912146/LD23/ESW_sources.zip
and for the Windows version : http://dl.dropbox.com/u/6912146/LD23/ESW_Windows.zip

Apr 23, 2012 @ 8:14am

A very cool concept, and lovely visuals. Some more work on this, and it might turn out awesome!

AlwaysGeeky says ...
Apr 23, 2012 @ 9:32pm

Great graphics and concept!

gregdevice says ...
Apr 24, 2012 @ 5:10am

Keep working on it. A nice start! Would like to see where you take it.

Orni says ...
Apr 24, 2012 @ 9:38am

great game - a good metaphor for life and thought provoking

callidus says ...
Apr 24, 2012 @ 9:43am

solid entry with nice concept and graphics. Would be good to have some audio and fill in the empty sides

dray says ...
Apr 24, 2012 @ 10:06am

at first i planned to have 6 different places, on each side of the cube (that why the park have 4 exit), one was a mall with arcade machine(for a fun bar missing here), supermarket (to fill up your kitchen with food). on other you had restaurant (more food, cost money) etc...

davidllanos22 says ...
Apr 24, 2012 @ 10:09am

Cool game! Once you know how it works it's pretty easy! keep working on it :)

tcstyle says ...
Apr 24, 2012 @ 8:08pm

It's tiny The Sims. There are still some graphical glitches and it's a pity 2 of the 6 sides are unused.

dray says ...
Apr 24, 2012 @ 8:43pm

if you have feedback, advice or anything who can make the game better feel free to contact me here or twitter @helscar or by mail at : irondray[at]gmail[dot]com.
I think i'll take some time after the competition to make a finished version with the full cube and polish.

KungPhoo says ...
Apr 24, 2012 @ 9:35pm

Very nice game. A bit too fast paced for my taste. But I like the idea. Also, the rotation of the cube should be a bit faster when it's clear that you point to another surface.
Definitely one of the top games.

SonnyBone says ...
Apr 25, 2012 @ 12:26am

Yeah, slow down the pace a bit and fix the the control scheme, I say. Let us rotate the world with the move and move the guy with keys. It would be fun to scoot around and spin the world while we transition from side to side. Great use of theme and an interesting concept!

ratboy2713 says ...
Apr 25, 2012 @ 7:49pm

I liked the idea, though it was very hard to control.

olkeencole says ...
Apr 25, 2012 @ 8:23pm

I love the graphics. Definitely needs some instructions at the beginning. I recommend only having two digits for the timer as the milliseconds add more stress. Good job!

Codexus says ...
Apr 26, 2012 @ 6:35pm

Cute little world!

robcozzens says ...
Apr 28, 2012 @ 3:14am

Excellent graphics and a really great concept. It was a little hard to control though.

Evil Cult says ...
May 2, 2012 @ 8:55am

It's a rather nice game, a little hard to use the facilities but the work side was simple enough. The only thing missing was a gradual increase in difficulty level.

Tom 7 says ...
May 5, 2012 @ 8:27pm

High score 1 :)

lartens says ...
May 6, 2012 @ 7:02pm

I really like the art style, an enjoyable and interesting game

azurenimbus says ...
May 10, 2012 @ 3:33pm

I really like the idea of the cubical (cubicle?) world!

bwdevel says ...
May 13, 2012 @ 10:01pm

I couldn't play. Kongregate is just showing endless adds.

dray says ...
May 13, 2012 @ 10:05pm

yeah sorry about that, you have the windows version if you use it

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