April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
2 Tiny Godsby Tulrath - 48 Hour Compo Entry
What if your ammunition decided it didn't like you?
What if your ammunition decided it no longer shared your beliefs and began following a different god than you?
What if your ammunition was also your power, your strength and your life?
The ancient gods are not pleased with your recent apotheosis and endeavor to bring about your Fall. They send wave after wave of evil beings to destroy you! But something doesn't add up. Their attacks are coordinated, and surprisingly effective -- the ancient gods are not usually this coordinated in their efforts.
Something is directing them. Will you survive long enough to uncover the truth?
Tiny Gods is my interpretation of the Tiny World theme for LD48. Tiny Gods is a 2D "Bullet Hell" game in the style of 1995-1998 SNES games. In Tiny Gods, you are a new demi-god, but your powers are not yet stable and are easily influenced by your followers on all the worlds you find throughout the universe. As a demi-god you can absorb worlds to give you ammunition to defeat your foes, or you can stay close to worlds that give you power. You must constantly balance staying in the proximity of worlds (to absorb their influence) and consuming worlds (to give you ammunition). But don't stay too close for too long -- the attacks of your foes will damage the worlds as well, changing them into Dead Worlds where the people follow the gods of the underworld -- Pluto and Proserpine.
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