About | Rules and Guide | Sign In/Create Account | Write a Post
Construction1990’s Internet Montage? No!
Please excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 10 days, 1 hour, 6 minutes, 52 seconds
  • October Ends: in 11 days, 1 hour, 18 minutes, 52 seconds
  • Ludum Dare 31 begins: in 46 days, 2 hours, 6 minutes, 52 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]


    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

    Back to Browse Entries

    Triskelion - 23 - 48 Hour Compo Entry

    <b>NOTE: Firefox does not appear to work for some people, particularly on 64bit Windows. Please use Chrome if you can.</b>

    Triskelion - an epic quest for the Secret of Space!

    Or, er, something like that.

    You start out in a spaceship on one of three arms of a spiral galaxy. You don't have much fuel, but you can get some more by taking the cores from the tiny worlds on the way. I'm sure nobody will mind, though watch out for the guardians...

    You can follow the arms of the spiral, or risk running out of fuel by jumping between them. If you make it to the center...

    This is complete and works fine, though there's probably a good helping of bugs. Source is on github, too, if you like.

    Made using that autotracker music generation script and relying on Enchant.js.

    The black-and-white screenshot is the locations of the planets from an average game.

    NOTE: If you have problems with it not taking input, try the "Alternate" link.

    NOTE (4/27): Fixed a bug so you actually get fuel for blowing up planets. d'oh! It should be possible to win now.

    View 23's journal. | View all entries by 23

    Ratings

    Coolness67%
    #257Humor2.61
    #275Mood2.97
    #286Audio2.83
    #325Fun3.00
    #353Overall3.11
    #557Graphics2.65
    #557Theme2.76
    #559Innovation2.65

    Comments

    madmaw says ...
    Apr 23, 2012 @ 12:41pm

    The planet-side controls are quite difficult to use, or maybe I just have slow reactions

    Endurion says ...
    Apr 23, 2012 @ 12:42pm

    Doesn't load completely in FF.

    Nocturne says ...
    Apr 23, 2012 @ 12:45pm

    Okay, that was a surprise! I actually enjoyed this... it's a kind of chaotic Bomberman.

    NiallM says ...
    Apr 23, 2012 @ 12:50pm

    Doesn't work for me? On both links I just get a loading bar that stops a bit before it reaches the end. I'm running Firefox 11 on Windows 7.

    23 says ...
    Apr 23, 2012 @ 2:09pm

    Hey guys, fixed Firefox - apparently the library I used relies on a flash/swf bridge for sound in Firefox and I'd left that out since I test in Chrome. Works now - thanks for playing!

    Hume says ...
    Apr 23, 2012 @ 6:11pm

    It is! It is Bomberman! As one minigame half of a game. And quite well done too.

    Nice work! Runs perfectly in Chrome BTW.

    JaJ says ...
    Apr 23, 2012 @ 10:59pm

    When I killed one of the guardians the game froze. Overall the game was pretty nice.

    Gremlin says ...
    Apr 23, 2012 @ 11:07pm

    Runs file for me in Chrome (Windows 7 x64, if it matters).

    The planets are a bit of a challenge, as is trying not to run out of fuel.

    23 says ...
    Apr 23, 2012 @ 11:09pm

    @JaJ Thanks! Sorry you found a bug. There's something wrong with bombs that hit other bombs/guardians that causes a javascript exception, but I haven't seen it freeze things before - what browser are you using?

    NiallM says ...
    Apr 24, 2012 @ 10:39am

    Thanks for updating it, but I'm still having problems :( It loads now, but the graphics don't seem to update correctly. i.e. the spaceship doesn't move, but I can navigate to the worlds with a little guesswork; on the world it seems I can move and drop bombs, but the graphics never update, so I've no idea where my guy actually is.

    I should probably just install chrome...

    23 says ...
    Apr 24, 2012 @ 10:47am

    @NiallM Sorry you turned into an unofficial bug tester. :( I don't know what would cause the lack of updates, but I'll keep an eye out for it, though I don't have access to Windows 7.

    It's not worth installing Chrome for one game, but I will say I find Chrome a lot snappier than FireFox.

    tcstyle says ...
    Apr 24, 2012 @ 10:49am

    A pity, doesn't work so far in Firefox on Win7 64. (Both links)

    Zamando says ...
    Apr 24, 2012 @ 10:52am

    Cool game! It's like bomberman in space

    emveyh says ...
    Apr 25, 2012 @ 4:19pm

    Worked great for me (chrome) and reminds me of bomberman :) Cool game, had fun :)

    Apr 25, 2012 @ 5:53pm

    I'm running into lots of bugs with this, either it gets stuck at the loading bard or multiple musics starts to play very loudly.

    Catman says ...
    Apr 26, 2012 @ 7:23am

    Ahahah I love bomberman :D Nice work!!!

    caranha says ...
    Apr 26, 2012 @ 5:51pm

    Seems quite fun, but it is not working correctly on FF :-(

    Apr 26, 2012 @ 8:02pm

    Haha, I absolutely love the early 90's cheap shareware vibe this gives me. Wish my bombs were a bit more powerful/less buggy.

    Cake&Code says ...
    Apr 27, 2012 @ 2:19am

    Heh, what a fun little game. It took a bit of getting used to to figure out the overworld vs bomberman-esque worlds. The music was really fitting and it was fun to try and defeat worlds just to read the popups. Good job.

    23 says ...
    Apr 27, 2012 @ 1:26pm

    Thanks for the kind words, everyone! I just fixed it so destroying the harmless planets actually gives you more fuel, so maybe someone can beat this now...

    xBlinkedx says ...
    Apr 28, 2012 @ 6:15am

    Pretty good, it could have benefited from sounds other than music, but all in all it was cool.

    scgrn says ...
    Apr 28, 2012 @ 6:23am

    Runs fine. Needs some polish, but a really, really cool game!

    I'm gonna run it again while I take a break from LD games just so I can jam out to the music!

    Draknek says ...
    Apr 28, 2012 @ 6:32pm

    :( No in-game reset button.

    Planets are annoyingly easy to screw up. No idea which direction I'm meant to be going in the overworld.

    Will Edwards says ...
    Apr 30, 2012 @ 10:21am

    A very fun little game; is it all procedurally generated?

    23 says ...
    May 1, 2012 @ 4:37am

    @Will Edwards: The placement of planets in the galaxy is procedurally generated with a couple of fixed parameters (number of arms, points of rotation, curviness). The planet stages have three models which get displayed in one of four orientations, and whether or not an explodable block is placed on eligible squares is random.

    Thanks for asking!

    Gunmonkey says ...
    May 1, 2012 @ 5:07am

    game doesn't work

    23 says ...
    May 1, 2012 @ 5:45am

    @Gunmonkey: Could you please say what browser and OS you're using? If it's not too much trouble it would really help to have the output of the javascript console...

    Pierrec says ...
    May 2, 2012 @ 11:12am

    I'm never been very good at bomberman, so I didn't get very far. But it's quite an impressive game for 48h!

    BlackBulletIV says ...
    May 6, 2012 @ 10:34am

    A nice little game! Even though I don't last long due to some frustrating controls on the planet side, it was still fun. The music was cool, although some sound effects would've been nice.

    Benjamin says ...
    May 6, 2012 @ 10:48am

    I came very near the center but got killed on the last planet. The alternation of ship and bomberman works well. The design of levels are very good for generated content. The bombs behaviour is a bit strange, some flames are sometime not working when bombs triggers themself. It would also be nice if moving monsters dies whenever their starting or ending square is burnt. And also display flames on top of indestructible walls is a bit weird, not displaying flame at all on thoses wall would be better I guess. Nice overall anyway !

    namuol says ...
    May 6, 2012 @ 10:48am

    Pretty sweet. Difficult for me at times but mostly because I'm slow to react for various reasons right now. The galaxy image is really cool -- you should try to incorporate it into the game somewhere since you went to the trouble to generate it.

    I like the idea of needing to play some sort of minigame to gain fuel and progress on. Inspiring stuff since I'm considering options for planetary-landing minigame(s) in my game at the moment.

    The randomized popups were a nice touch. :)

    Kyatric says ...
    May 8, 2012 @ 7:46pm

    Reminded me of bomberman indeed.

    It's a shame you have to reload the page to restart the application though, this is really tedious.

    Doesn't load in FF for me either (which is a shame, FF12 is better for HTML5 gaming, you might want to check Construct2 which produces games that work on all major browsers no matter what).

    Nice twist of using the bomberman mechanics there.

    summaky says ...
    May 12, 2012 @ 9:45am

    Although I like the idea, I am going to rate down in innovation; it is clearly bomberman. This doesn't mean I didn't have fun, though. On the contrary! I spent at least an hour with this game, which is a bit too unforgiving and I hate having to reload the page in order to restart (again and again and again…)

    Tom 7 says ...
    May 14, 2012 @ 12:27am

    Didn't accept my keys on the first try (?) which was quite confusing. Once I tried it again I understood pretty quickly. It's kind of like a hyperdangerous Bomberman, but I died just as soon as I got attached to my progress and then I didn't want to try again, you know? I liked the old-skool graphics.

    You must sign in to comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]