April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
This game is about a small planet. Population of this planet is dying, because there is something wrong with their water supplies. You must go underground and investigate what's going on. Your goal is to save entire planet!
Use arrow keys to move and jump.
Downloads and Links
Ratings
![]() | Coolness | 50% |
#504 | Graphics | 2.76 |
#601 | Mood | 2.41 |
#630 | Audio | 1.92 |
#652 | Fun | 2.41 |
#666 | Humor | 1.76 |
#691 | Overall | 2.55 |
#860 | Theme | 1.90 |
#861 | Innovation | 1.86 |
Comments
I've died 9 times! It would be much better if the character have at least 2 lifes for not die at first hit, it's so frustrating >.< Nice little game! :)
The level design makes things a bit frustrating, as I die due to not knowing what obstacles lie ahead. Nice graphics though, and with a bit of work it could be very fun!
Fun little game :) The graphics are great and it's fun to play. I only died 9 times :D But where is the "tiny world"?
There are many parts which can be improved but I actually enjoyed. The level has a nice volume for 48 hours. :)
I thought it was an alright game. I do wish it wasn't a 1-hit type of death, since during the first level or so I didn't have anything to defend myself with. (Other than hopping and running away.) The death noise was jarring for me, but the jump noise was hardly obnoxious and well placed.
i am terrible at games like this. i ended up giving up out of frustration but what i saw/what you have is very solid.
I'm not a fan of impossibly hard platformers. I couldn't make it to the second ladder.
Pretty challenging little platformer - fun though, made it to the end. Controls and collision detection are a little janky. Background graphics were nice.
I didn't find it that hard or frustrating contrary to the rest of the commenters, but I'm a sucker for punishing games so I guess you have to take that in to calculation.
The soundeffects for the shooting was really annoying and I would like some response from the enemies when you hit them (soundeffect/flashing).
Kinda fun overall, could use some variation.
I read it was very hard, but I completed it really quickly and I expected more levels. Good game :)
Man, this is real old-school, hardcore difficulty! We're talking almost "Abu Simbel Profanation" hard! I noticed your character does not move along with the moving horizontal platforms.
Also, FYI, I couldn't get the game to start on Kongregate.
Charming. I even like the non-standard behavior of ladders and moving platforms. :) It's pretty hard but I played through it, dying an eponymous 23 times!
Like mortehu, I couldn't make it past the second cannon. What I saw was good (particle systems for the lamps?) but more playtesting would have shown that most users find the game too difficult.
Don't feel too badly -- mine was the same.
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Very frustrating how you respawn at the beginning of each level, and die so easily.