April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Tiny Sword

by dev_redant - 48 Hour Compo Entry

You play as a small, red cube guy. The town has been overrun by an army of skeletons controlled by a wizard, you must bring the wizard to justice and take his treasure.

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Cake&Code says ...
Apr 25, 2012 @ 5:45pm

One of my biggest gripes was going off the edge in some sectors didn't transition the map because there wasn't anything there to load. Rather than letting your character go off the sides, it'd be much more helpful if we just ran into an invisible wall there. The art on the blocks are pretty funny though, especially on the red guy there.

Apr 25, 2012 @ 6:11pm

I don't really get what to do, I killed some wizzard guy, but I can't see where I can go next, because there are only some directions where you can. Also the game needs some sound and music :) Also it's not fitting the theme, you are a quite large red cube.

Shadow says ...
May 13, 2012 @ 9:02pm

Cool old-school dungeon crawl game! Navigating to invalid rooms is a little confusing as you get no feedback whether you can go in that direction or not (and you can actually can keep going in that direction without the screen changing). I failed to end the game though; killed the wizard, recovered my sword/knife and then went east to find something I honestly have no idea what it was, and then there was nowhere to go. Anyway, I enjoyed the retro feeling and the battles and I think the simple yet fun graphics amount for a few stars on the humor category as well as in fun. ;)

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