April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Mr Cool

by Rialgar - 48 Hour Compo Entry

Play a Snowman in a fast plattformer, avoid fire trolls, open doors with keys

Tested with FF, IE9, Chrome, Opera
Best with Chrome or Opera
IE9 tends to lag and has no sound

Safari lags heavily under windows, no idea of Mac, though

Downloads and Links


Ratings

#457Audio2.42
#511Innovation2.75
#520Humor2.07
#531Fun2.64
#585Graphics2.60
#657Overall2.63
#670Theme2.52
#727Mood2.18
#777Coolness39%

Comments

Apr 23, 2012 @ 7:39am

Love the "round" aspect of this platformer.

jonnopon3000 says ...
Apr 25, 2012 @ 4:52pm

This is a surprisingly neat little entry; the platforming is genuinely fun to play, even if the controls are a little on the sensitive side. You managed to keep basic platforming interesting for an extended period of time, which is a good achievement.

elektron says ...
Apr 26, 2012 @ 6:44pm

Seems extremely glitchy, at least on my computer.

tcstyle says ...
Apr 28, 2012 @ 7:05pm

I like the idea and look of this but it's basically to buggy to be fun (controls and player placement).

Cake&Code says ...
Apr 28, 2012 @ 10:30pm

If you add a bit of vertical acceleration, as in you don't start falling due to gravity the minute you stop jumping, it would be a lot more intuitive to play. As is, you've got some interesting levels and a cool visual aesthetic going!

Rialgar says ...
Apr 28, 2012 @ 10:32pm

Well, there is a glitch when the game lags, which tends to happen under firefox or with many tabs open in generall

Gremlin says ...
Apr 28, 2012 @ 10:49pm

Fun.

I've only got a couple of complaints: the music gets a little repetitive, and the fire enemies melt you at a longer distance than you'd usually expect (maybe they need a glow or something to show the danger zone better?)

Apr 28, 2012 @ 11:39pm

I like the round levels, very cool to traverse. For a game that depends to much on accurate jumps, the controls are a little sluggish, to the point that it interferes with play a good bit.

Datamosh says ...
May 1, 2012 @ 4:11am

It's kind of difficult to control, but looks good and it's fun.

angrygeometry says ...
May 2, 2012 @ 8:50pm

i'm uh, well, it didn't really work on my browser. it felt incredibly glitchy, and like there was some sort of lag? i'm not sure, it's hard to describe, but basically i got stuck inside the platforms and the level would restart, and instead it was as if the doors weren't there. i just hit left/right at the start of the few levels and ended up finishing the game. i'm using opera if that helps. shame as i'm sure the game probably works and this error is on my end.

BlackBulletIV says ...
May 2, 2012 @ 9:17pm

The game was quite fun, and the "puzzles" were pretty cool too. I like how the whole world in round too; that's pretty unique.

However the fun is degraded by terrible enemy collision (the bounding box must be double their width), and touchy controls. Also, the game does lag a bit.

ratking says ...
May 2, 2012 @ 9:17pm

Cool graphics style, but doesn't work that well on my broswer unfortunately (lags). The spherical platforms aren't good for precise jumping. :-|

Oye Beto says ...
May 11, 2012 @ 3:50am

Collect all the keys!

Tifu says ...
May 13, 2012 @ 4:05pm

I love the round world level idea. Didn't experience any lag or bugs (using Opera) though as mentioned, the firetrolls seem to hit you from pretty far away D:
Jump mechanic could probably be better, my finger kind of hurts now from rapidly hitting up =P

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