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April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Planetline - SSJMetroid - 48 Hour Compo Entry

ATTENTION! IF HAVE PROBLEMS OPENING THE GAME, DOWNLOAD THIS: http://www.microsoft.com/download/en/details.aspx?id=20914

Just a standard platformer... OR IS IT?

Objective:
Reach the teleporter to move to the next level.

Abilities:
Move, Jump, and that's about it. Praying is also an option.

Keyboard Controls:
Quit = Escape
Move Left = A, S, Left Arrow
Move Right = D, F, Right Arrow
Jump = Space, J, Up Arrow, W, E
(Whatever buttons suit you)
Suicide = K

360 Controller Layout:
Quit = Back Button
Move = Left Stick and D-Pad
Jump = A
Suicide = B

Just a side note: there are 8 levels that I got to make, and I have verified personally that they are all beatable. Also, this was a learning project for figuring out how Farseer Physics works, so some of the collision detection is garbage. Sorry! Also, you will see your death count when you finish the game.

View SSJMetroid's journal. | View all entries by SSJMetroid

Ratings

#138Theme3.60
#273Fun3.10
#326Graphics3.10
#410Overall3.00
#444Innovation2.90
#450Audio2.44
#1120Coolness10%

Comments

SSJMetroid says ...
Apr 23, 2012 @ 2:06am

Man is there no way to update my entry page? I added a much-needed Suicide command.

Keyboard:
Suicide = K

XBox 360 Controller:
Suicide = B

epaik says ...
Apr 24, 2012 @ 2:13am

I don't like how the character gets stuck. And I know exactly why it happens; Box2D man, you've gotta tweak it so much to get it to feel right.

Oh also, I got stuck on the 5th or so level because I couldn't escape a vicious tile's corner. The suicide key (K) didn't seem to work either unfortunately.

I blame all

Now on to the good things:
I like the magma animation. Much better than filling in the planet with gray "rock" or green "grass" or w/e.
I like the guy's sprite. Reminds me of some retro games.
I like the toroidal world, it looks likes you used some Maths.

epaik says ...
Apr 24, 2012 @ 2:14am

oh i didnt mean to submit. i was going to say i blame it all on the physics engine

SSJMetroid says ...
Apr 24, 2012 @ 5:53am

Thanks man, yeah I put in a disclaimer about the buggy collisions for a reason hahahah....

tfendall says ...
May 2, 2012 @ 3:48am

couldn't play cause it just went fullscreen and showed a black screen.

ratking says ...
May 4, 2012 @ 5:46pm

I generally recommend making easier games, especially when there character controller doesn't work perfect like in this game. The less ragequits I have to do, the more stars I give. :-P

Ranoka says ...
May 4, 2012 @ 5:50pm

Nice game you made, I like the idea, graphics, and how you run around the planet. Gets a bit confusing to control when he's upside down. The character was a bit difficult to control, which made doing jumps between small platforms a bit hard. I got stuck on the bit where there was a vertical ladder made of small gaps with the exit ontop.

Endurion says ...
May 12, 2012 @ 4:17pm

I never get why you would a physics engine for something simple like this. The accelleration is annoyingly always kicking in during exact jumps.

Other than that the planet looks very nice. Having the player stand in all different directions is a bit awkward, however still better than to rotate the planet below (which makes me dizzy).

Sheep says ...
May 12, 2012 @ 4:26pm

I tried finishing your game, but I raged quit eventually.
It's really hard because for some reason, the gravity and the speed of the character isn't always the same, wich is really annoying. Sometimes I'm jumping higher, or further. The graphics were nice, and you made good use of the theme.

JaJ says ...
May 12, 2012 @ 5:05pm

This is pretty solid. The game looks good, and the sounds that are there work well. The game's difficulty seemed to come more from the controls than the presented challenges, which can get frustrating.

AngelDE98 says ...
May 12, 2012 @ 7:51pm

I can not play the game because my graphic card isn't supported ... ??

It just looks nice ...

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