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April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Estrape - sharbelfs - 48 Hour Compo Entry

Shoot the arrows from the side of the ship into the planets to rescue the aliens.

Use the Arrows to move.
Down: Stop the ship.
Z: shoot the rope to the left
X: shoot the rope to the right

-If you run out of rope, or lost the lives you lose.
-the rope have a max distance, you have to stay close to the planets, otherwise the rope can break.
-If the planet get red, iy will explode.
-Every shoot 'cost' 10 ropes
-You get more ropes by saving the aliens

*all source code and art included

View sharbelfs's journal. | View all entries by sharbelfs

Ratings

#294Theme3.29
#328Innovation3.17
#625Graphics2.50
#706Humor1.65
#723Coolness44%
#763Fun2.13
#778Mood2.05
#811Overall2.28

Comments

Budda says ...
Apr 24, 2012 @ 2:29am

Interesting game, controls are a bit difficult to get the hang of at the start, and I found the game ended fairly randomly for me.

eburn184 says ...
Apr 24, 2012 @ 2:31am

Nice work! The controls were a bit difficult to grasp, and seemed a bit clunky at first, but afterwards it was fun.

FireSlash says ...
Apr 24, 2012 @ 2:43am

The controls are a bit frustrating. I'm also not sure what I'm supposed to do to get people from the planets to my ship. the ropes seem to get some at random. It might be helpful if you explain the mechanics a bit better.

rvmook says ...
Apr 24, 2012 @ 10:56am

Took me a little while to get the hang of the controls but after that it was quite fun. I also found it ended somewhat randomly.

Hume says ...
Apr 25, 2012 @ 11:12pm

Really cool idea. I didn't have enough time to enjoy this because the level ended.

I think this is one of those entries that is worth working on after the competition is over -- you have the start of a great game here; just keep going.

madbranch says ...
Apr 26, 2012 @ 2:38am

The idea is really nice, but it could use something to make the controls more enjoyable.

leafo says ...
Apr 26, 2012 @ 5:09am

Controls are kinda difficult. Also had some strange glitch with my ship colliding with a planet. Interesting idea though.

stigmawall says ...
Apr 26, 2012 @ 5:09am

Could you sign as Vorpal, non??

Zillix says ...
Apr 27, 2012 @ 1:26am

Neat rope effects and cool concept! Super short though

Kassoon says ...
Apr 27, 2012 @ 1:46am

I liked that you had to sort of follow the rope around the planet's rotation. Controls kind of threw me for a loop, but I got the hang of it.

Make A Game says ...
May 4, 2012 @ 5:13pm

The idea is worthwhile. I think that in order to make this game a real standout, you should scale up the planets and make adjustments to the ropes mechanics (they do seem a bit random). Keep improving it and I will revisit it!

s0ulcrusher says ...
May 4, 2012 @ 5:15pm

For some reason my rope count dropped really fast without using them, that happened in 2 different play sessions which made it hard to get more than 10 aliens. Still, cool idea!

Valeour says ...
May 12, 2012 @ 2:44pm

After I game overed the first time, the controls seemed to be off center, I was boosting sideways, and the beams weren't shooting correctly, other than that, was interesting.

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