April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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BioBattle

by Budda - 48 Hour Compo Entry

Created in Java using LWJGL and Slick.

In this game you create and then battle bacteria against an AI. When creating yours and your opponents bacteria, keep in mind that each part will supply some stats to your bacteria as well as a certain skill that you will be able to use in the battle.

Up and Down arrows to navigate, Enter to confirm.

In 'Create Game' mode, you have to create your bacteria as well as your opponents.

Downloads and Links


Ratings

Coolness77%
#259Theme3.34
#451Innovation2.89
#480Humor2.13
#636Mood2.35
#668Graphics2.42
#703Overall2.53
#751Fun2.16
#759Audio1.17

Comments

DaveDobson says ...
Apr 23, 2012 @ 6:34am

Interesting; a dizzying array of options when buying bacteria. Actual gameplay wasn't so riveting for me, but I appreciate the underlying complexity - must have been hard to do so many pieces and art in the 48 hours.

ineap09 says ...
Apr 23, 2012 @ 6:59am

It seems like this game leaves it to luck to win. One turn doing 5 damage, next turn doing 15? With no defense/blocking for each turn? Despite that the game is fun to play and watch.

I thought the graphics were pretty good, and the attacks such as flagellum-flick were hilarious.

True Valhalla says ...
Apr 23, 2012 @ 8:51am

Wouldn't load for me :( Firefox latest v.

FireSlash says ...
Apr 24, 2012 @ 2:07am

This could use some balanace tweaks, as it appears the best advice is to just attack every turn. My AI opponent used defense almost every turn but I was still hitting for a ton of damage with.

Love the customization. Would have liked to see (hear) some audio.

oldtopman says ...
Apr 24, 2012 @ 2:09am

Seems cool, but it feels like pokemon, and really, few 48 hour games can compare to pokemon :/

Scott Baker says ...
Apr 24, 2012 @ 2:47am

the customization in this game rocked!

MadGnomeGamer says ...
Apr 24, 2012 @ 3:03am

Nice! Must've taken a lot of effort to do for LD using Java.
Quite a lot of playability!

tcstyle says ...
Apr 24, 2012 @ 1:43pm

Interesting idea. Unfortunately the game felt quite random in the decision which parts to take and how the fights played out.
The graphics are okay.

galman says ...
Apr 25, 2012 @ 10:15am

The underlaying of the game is really amazing. It will be cool if you'll add some more gameplay to sp it will be even more fun to play.

Budda says ...
Apr 25, 2012 @ 11:18am

Yeah the initial plan was to make more parts, upgrades, options etc, and throw in multiplayer. But due to the time constraints, I went with the amount I figured I'd be able to get done in the time allowed.

I do plan on remaking it now that LD is finished, eventually with all these things.

Skully says ...
Apr 26, 2012 @ 12:29am

what's not to love about the mix of the theme and Pokemon.
Very fun, and looks great

Apr 28, 2012 @ 8:10pm

It didn't work for me =(. Nothing seemed to load.

davidpeter says ...
Apr 29, 2012 @ 1:54am

Good customization! In the end it felt like all you needed to do was attack every turn though.

Rectifier says ...
Apr 30, 2012 @ 6:44am

Excellent concept. I love it when microorganisms get the respect they deserve in the gladiatorial arena.

Doesn't quite work as a playable game, though. Definitely needs more time.

bcdefg123 says ...
May 2, 2012 @ 3:23am

It said it was loading stuff, but nothing happened after that - just a white screen. I am using Chrome.

ronsho says ...
May 7, 2012 @ 2:54am

Interesting idea, very simple. I tried the other two options, but ended up slapping the bacteria to death.

tomhunt says ...
May 13, 2012 @ 3:22am

Got this when I tried to run on my mac: "An error occured while trying to load this applet. Please contact support to resolve this issue. The error occurred while 'Switching applet'"

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