April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Ant-hill escape thingy

by teomat - 48 Hour Compo Entry

Made using a slightly changed version of löve 0.8.0 found here: bitbucket.org/teomat/love (slight changes to the physics module)

Windows version should work as is.
For the linux version (only 64 bit version available, sorry):
Installing the package found on the official löve website (love2d.org) should install all dependencies needed to run.
No mac version because I couldn't compile it.

The animations are crappy, the sprites unfinished, there are no sounds and no music and the hitboxes are sometimes wonky.
Oh, and there is barely two levels worth of content.

Overall kinda crap, but at least I got something done... :<

Downloads and Links




Raptor85 says ...
Apr 23, 2012 @ 7:36pm

there's a lot of deps required you didn't pack with it so can't really run and test, mostly libmodplug.so.1 and liblua5.1.so.0 and libphysfs.so.1

vigrid says ...
Apr 23, 2012 @ 9:29pm

Ahahaha, you have scored 5 in Humor from me :) "The End - Sorry" :D

graytest says ...
Apr 24, 2012 @ 8:07pm

Can't run. Says I'm missing msvcrd100.dll

teomat says ...
Apr 24, 2012 @ 8:51pm

Did you install the löve 0.8.0 package from love2d.org like I mention in the description? That should install all the dependencies needed.

Thanks :D
I just put that there because I felt bad about only making two crappy levels. Making those took waaaaayyy too much time and effort sadly.

Install this: http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=5555
That should let you run it.

Muhiz says ...
Apr 25, 2012 @ 10:49pm

Couldn't run it in Arch Linux ( x64 ) even, when I'd Love 0.8 installed. The Lua lib files were named differently: liblua.so.5.1 etc.
Played in Windows then.

gnx says ...
Apr 26, 2012 @ 5:26am

I liked the graphics a lot. They're simple but memorable.

The platforming feels quite stiff for some reason. Also a lack of any sound makes this feel somehow very incomplete.

jfroco says ...
May 6, 2012 @ 6:17pm

Nice 8bit gfx, but the terrain doesn't fit. Kudos for using Löve

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