April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Space Cabin

by trylle - Jam Entry

Plot: You're stuck on a tiny floating island and you've finally grown tired of it. Find a way home any way you can!

Features: 2.5D adventure game with text parser and timber chopping action.

How to play: Press enter to bring up the text parser (or just start typing), arrows to move around and shift to attack.

Unfortunately, no sound/music made it into the jam entry due to time constraints. Planning on fixing this for a later release.

Just a disclaimer: this game is actually completable. You will get an ending screen, even though I completely forgot doing a title screen. :)

Written in C++ using Boost, Bullet and custom framework.
Artwork made in Blender, Inkscape and Gimp.

Requirements: Windows Vista/7, Direct3D 11 compatible GPU (Sorry about the crazy requirements, also hoping to fix this later).

Included CRT with zip (no more msvcp100.dll missing errors).

Downloads and Links


Ratings

Coolness72%
#26Theme(Jam)3.71
#49Graphics(Jam)4.03
#65Overall(Jam)3.43
#70Innovation(Jam)3.38
#77Humor(Jam)2.79
#96Mood(Jam)3.00
#118Fun(Jam)2.82
#208Audio(Jam)1.23

Comments

whoiscraig says ...
Apr 24, 2012 @ 12:06am

Woo looks great!

recursor says ...
Apr 25, 2012 @ 3:24pm

I really liked the low-fi visual style of the game. It kinda reminds me of the old King's quest games.

piman says ...
Apr 25, 2012 @ 3:27pm

I can't play this because I don't have a Windows system. Sorry.

jason.bakker says ...
Apr 25, 2012 @ 3:46pm

This was pretty cool! Some pretty hard to guess things though ;) But I really liked the art.

(SPOILERS)

I got up to the spaceship, but I couldn't figure out how to enter it or anything.

MurrayL says ...
Apr 25, 2012 @ 3:58pm

Funny dialogue, but I got stuck at the end. Couldn't figure out that I needed to 'use spaceship'.

trylle says ...
Apr 25, 2012 @ 3:59pm

Thanks :) I was kind of rushing through the motions at the end there. Had actually intended a more elaborate ending. Anyways, I've added a walkthrough link in the description. Hopefully, people will check it if they get stuck. :)

demonpants says ...
Apr 25, 2012 @ 5:29pm

Looks very cool. Any chance for a Mac version?

youdonotexist says ...
Apr 25, 2012 @ 5:36pm

Ditto. Could we get a mac/unix/web version?

j_peeba says ...
Apr 25, 2012 @ 6:01pm

I really liked the visuals here. Some of the puzzles could have used more hints but overall I could definitely play more of this!

SusanTheCat says ...
Apr 25, 2012 @ 6:16pm

I got an error when I tried to launch:
shader traits: Invalid parameter

Using Windows 7 on netbook.

Topaz says ...
Apr 26, 2012 @ 6:23am

I give up, but from what I've played, it looks quite good. Good job! :D

TenTonToon says ...
Apr 27, 2012 @ 6:50am

Couldn't play it. Error on launch: "MSVCP100.dll missing"
Sorry.

RHY3756547 says ...
Apr 29, 2012 @ 2:29pm

It was kind of weird how the game crashed to close itself, but the game was awesome! I loved the shader and the gameplay was great for being so short. I got stuck on a few phrases because I wasn't saying them right, eg "enter spaceship", but otherwise it was well done.

samoojamies says ...
Apr 29, 2012 @ 2:41pm

Hilarious jokes. Visual style makes a good mood. Good use of the theme. Had to use walkthrough because couldn't figure out all commands.

trylle says ...
Apr 29, 2012 @ 2:42pm

Ah, if you do get crashes, I'd appreciate it if you send the bug report via the embedded crash reporter, but I haven't actually checked whether that still works. :D

trylle says ...
Apr 29, 2012 @ 2:44pm

Oh, with regards to ports, I am working on trying to port the game to linux first and then hopefully a web version via emscripten (don't have a mac myself, so I'm hoping a html5 version will do). Dunno if I'll manage to get those done before judging closes, though. :p

moop says ...
Apr 29, 2012 @ 4:02pm

This is great. The dithering effects really suit it.

naufr4g0 says ...
Apr 29, 2012 @ 6:28pm

Love the low-fi 3D graphics! :)
Story is interesting too.
Well done!

JonathanG says ...
Apr 29, 2012 @ 6:39pm

Very funny game; hilarious axe animation! Had to use walk-through to get out of the control room, light bonfire and use spaceship. Was funny first time round, but probably won't play again. Hope you enjoyed your first Ludum Dare!

geekygenius says ...
Apr 29, 2012 @ 11:15pm

I couldn't get it to run... :/ The crash reporter seemed to work though.

StarDynamic says ...
Apr 30, 2012 @ 12:52am

Very interesting. I enjoy the 3D pixel art. Love the game.

Johnicholas says ...
Apr 30, 2012 @ 11:01pm

Great, exotic look and feel.

ilo says ...
May 1, 2012 @ 2:39am

Nice visual style and humour. A shame that, whilst the puzzles were pretty easy, I struggled to communicate what I wanted to do through the parser. A simple help command with a list of the commands used in the game would have helped a lot.

NebulaOrbit says ...
May 2, 2012 @ 8:32am

Can't get it to work. it gives some error when I open the .exe

roydon says ...
May 5, 2012 @ 5:10pm

Great game! Glad you put the spoiler link though, cause find adventure games frustrating unless the text parser and gameplay is really varied, would never have worked out to do all those things. Love the super fast axe swinging.

tomhunt says ...
May 10, 2012 @ 1:27am

The game crashed when I tried to run it on a Win7 x64 system with a Radeon 5700 series graphics card (DX11)

PaulSB says ...
May 12, 2012 @ 1:05pm

Great! Looks great, clever, funny. Real shame there's no mood-setting music, and I did need the walkthrough a few times (but then again I'm a bit stupid at these kind of games).

Valeour says ...
May 12, 2012 @ 1:22pm

Good entry, loved the graphic appeal, got stuck though. ): Was fun though!

namuol says ...
May 12, 2012 @ 2:54pm

I really like the unique visual style -- hope to see a more 4-year-old-GPU-friendly version soon! ;)

ericdpitts says ...
May 12, 2012 @ 3:21pm

I was completely blown away by your visual style, right off the bat. Great job there. And I loved the concept of combining an exploration based adventure game with a text-based adventure game. It worked really well. I was sad when I chopped down both trees and was told I only needed one tree's worth of lumber. :P Also, the first time I walked into the trees that were "just drapes." Outstanding job.

May 12, 2012 @ 5:33pm

haha i love the arm anim when you shift-walk :) love the dithering ..good job :)

May 12, 2012 @ 6:11pm

Crashed on open - complained that a .dll was missing - I'm using XP32, if that makes a difference.

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