April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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My First World

by Dark Acre Jack - 48 Hour Compo Entry

Everything you need is on the page.
Instructions purposely vague.

Downloads and Links


Ratings

#40Theme3.97
#67Mood3.52
#178Audio3.11
#184Graphics3.48
#287Overall3.21
#373Innovation3.07
#518Fun2.66
#520Humor2.07
#642Coolness49%

Comments

Apr 23, 2012 @ 10:42am

Well, this is quite hard :)

Love the desk-visual/gag. Music is quite eerie, underlining the fact I have no idea what I'm doing.

recursor says ...
Apr 24, 2012 @ 9:39pm

The music and graphics are nice and I especially liked the atmosphere effect you have around the planet. The font used on the status and task buttons was a bit difficult for me to read though.

10WonXero10 says ...
Apr 25, 2012 @ 2:08am

This is cool.
Graphics & music work well.
I like that there is a clear goal.
Difficult to master though and unfortunately I don't have the patience to dig right into it just now (yes I'm slack).
I'll be coming back to this after the comp for a few replays, that's for sure.
I want to get to space!!!

strega says ...
Apr 25, 2012 @ 7:30am

Nice setup. I like the desk and globe metaphor going on. It was a pretty difficult. I got impatient waiting for the guys to gather food and things. :\

daandruff says ...
Apr 25, 2012 @ 7:33am

It's a hard game and it's hard to tell when you interact with things when everything is so small. Graphics are awesome and music fits the game perfectly. Nice work!

Zillix says ...
Apr 25, 2012 @ 7:41am

Really neat and moody. Was pretty, and the gameplay was tough but relaxed. Certainly fun to play.

wgemigh says ...
Apr 25, 2012 @ 2:01pm

Unfortunately, I wasn't able to play (Chrome/Win7). It loaded and showed the iTween logo, but then pegged my CPU and the Unity plugin crashed.

FredericRP says ...
Apr 27, 2012 @ 7:03am

I didn't understand how to do anything but place a settlement at first sight (it maybe because I've got a big screen, the little minions were.. too little !), but then, a tiny world to manage was quite relaxing (but the font, oh, my eyes !!). Good job for 48hours, but I don't feel a lot of fun nor emotion in there.

triplefox says ...
Apr 29, 2012 @ 9:21pm

I won!

Raptor85 says ...
May 1, 2012 @ 12:15am

can't test, requires unity web player which isn't available for linux

KevinWorkman says ...
May 1, 2012 @ 12:32am

I really liked this, and I thought I knew what I was doing, but then more guys showed up without me realizing it and they all starved to death. Great job, but some more indications about what's happening would turn frustration into more fun.

tfendall says ...
May 1, 2012 @ 1:34am

The graphics, mood and music were great! It was interesting to figure out how to play. It wasn't intuitive to click on the little guys right away, possibly just because I didn't have it in fullscreen and they were so tiny :). Fitting for the theme. Nice job in 48 hours.

tcstyle says ...
May 3, 2012 @ 9:17pm

This looks so pretty. I love the concept and overall mood.
Unfortunately I couldn't manage to progress ingame.

Thotep says ...
May 6, 2012 @ 1:17pm

Interesting idea and good implementation. Either it's unbalanced, or I'm just shit at it :) The font is extremely unreadable and makes the game MUCH harder!

Make A Game says ...
May 12, 2012 @ 6:39pm

I like it but seem to be quite bad at it!
As said before, the font is hard to read in that size and it's very hard! Still, it brought me back twice. :)

Shadow says ...
May 13, 2012 @ 4:13am

Loved the graphics, the mood, music, and the overall feeling. Didn't like your choice of font, too hard to read. It's an interesting game though. Congratulations.

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