April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Interplanetary Sumo

by Milo - 48 Hour Compo Entry

You are an astronaut engaged in a struggle for survival, as planets bombard you from all sides, pushing you away from the safety of your peg. The only hope for survival is to avoid being crushed, while still staying within one parsec of that very important peg.

(Also, I can't get the applet to work in browsers. If anyone has advice (I have tried to sign it), I'd be glad to hear it)

Downloads and Links




Rabbits... says ...
Apr 23, 2012 @ 1:41am

great game! the graphic are tight the worlds crack the gravity works and its fun... some things to improve on would be to say what that bar thing in the corner means(can't figure it out) and the red rope thing is a little vague(i thought it was a bungee cord at first...Overall very fluent though...

MyFrosch says ...
Apr 23, 2012 @ 4:40pm

Nice idea.

free_napalm says ...
Apr 23, 2012 @ 9:33pm

Nice graphics and music, but real fun and fluent gameplay.
Enjoyed it a lot.

tlaine says ...
Apr 23, 2012 @ 11:22pm

Good game. Made me play a couple rounds.

BlackBulletIV says ...
Apr 24, 2012 @ 2:52am

An interesting and rather fun idea.

zkenshin says ...
Apr 25, 2012 @ 1:13am

Very neat, unique, and fun. :)

uberneen says ...
Apr 25, 2012 @ 1:18am

2145 - It was fun and when it started to get repetitive, I got squished.

Cappibara says ...
Apr 25, 2012 @ 2:40am

I had a lot of fun with this game! Seriously wouldn't mind buying it for a tablet device or something like that.

the8donut says ...
Apr 25, 2012 @ 10:21pm

Very interesting concept, nice music.

jwolf says ...
Apr 25, 2012 @ 10:27pm

That's a pretty neat take on the theme. Good job!

robcozzens says ...
Apr 26, 2012 @ 5:13am

Pretty cool.

j_peeba says ...
Apr 26, 2012 @ 5:14am

A cool idea and a solid execution too.

invaderJim says ...
Apr 27, 2012 @ 6:51pm

Simple mechanic, but actually quite fun! Great job :)

pighead10 says ...
Apr 28, 2012 @ 1:17pm

A good idea, executed well and strangely addicting! There should have been some kind of "reload" time between jumps, so if you jumped to another planet and held down space for too long you wouldn't immediately jump back.

wgemigh says ...
Apr 28, 2012 @ 7:17pm

I enjoyed your game quite a bit. The cracking planets looked cool and the jumping mechanic was fun.

Overall, it was a great diversion for a few plays but then it started to feel like the same thing every time. Perhaps more strategy (jumping off of or into a planet might push it), powerups, or new types of planets would extend playtime.

Still, great job for 48 hours!

Apr 29, 2012 @ 12:10pm


Nice little game and good effort to include some audio in there as well. Liked the concept and whilst I seemed to repeatedly get crushed by Jupiter a solid LD game.

Scott Baker says ...
Apr 29, 2012 @ 9:14pm

Nice game. I had some fun with it. Got repetitive though, maybe some powerups in later levels to keep from getting squishied?

Music got to be ear bleeding after a while. But still nice job.

ronsho says ...
May 6, 2012 @ 6:58pm

Wow, this is an awesome mechanic. I haven't seen anything like it. I felt like at many points I wasn't getting any planets going back toward the center, though. Still, it was exciting and brief.

FrozenCow says ...
May 9, 2012 @ 10:07pm

Awesome! I had a very similar idea for my game (jumping from mini-planet to mini-planet), but with a car instead of a astronaut. Being crushed is a cool mechanic too. Very nicely done :D

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