April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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A Matter of Size

by Folis - 48 Hour Compo Entry

A Matter of Size

This game is a total mashup.

It mixes dungeon-crawling, RPG, puzzle-game and arcade-game together!

Read the Read-Me for controls etc.

Downloads and Links


Ratings

#1178Coolness0%

Comments

Jeremias says ...
Apr 23, 2012 @ 8:54pm

I get stucket in the corridor which is pictured in your screenshot. What should I do?

Nice use of the theme for gameplay! Graphics are okay. The collision is sometimes a bit tricky, perhaps you should no draw the collisionbox so it contains the entire character.

Sheep says ...
Apr 25, 2012 @ 1:59pm

Sweet short games. Nice graphics. But you should give the player the possibility to restart the game, since you're able to get stuck.

Valeour says ...
Apr 27, 2012 @ 6:28pm

Despite your game being very similar to mine. (Not accusing of copying, don't panic, haha. It's bound to happen), I enjoyed it. Sound would have been cool, but it's no biggie. The graphics were nice too. Good job.

MisfitBYTE says ...
May 8, 2012 @ 10:10am

I like the graphics, and oddly enough, I didn't even notice the lack of sound. I'm not sure where the RPG part is unless you're counting dungeon-crawl. With fixed collision detection and some post-compo polish I'd be glad to play it again.

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