Ludum Dare 31
December 5th-8th, 2014

Ludum Dare 23

April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Super Orbit Worlds - Jhelle - 48 Hour Compo Entry

Welcome to my Ludumdare#23 entry page.

"The universe is starting to get more and more dangerous. Meteors are running rampant and it's up to you to save the remaining small worlds."

The worlds will orbit around your mouse so keep them safe from the meteors. Having multiple worlds/ Moving quickly will multiply your score. Good luck!

Made using Flixel, Flashdevelop, SFXR, Paint.net and Autotracker-BU.

View Jhelle's journal. | View all entries by Jhelle

Ratings

Coolness100%
#94Fun3.52
#231Theme3.41
#244Overall3.29
#248Innovation3.32
#264Audio2.89
#305Mood2.91
#382Graphics2.98
#410Humor2.25

Comments

Apr 23, 2012 @ 6:31am

Nice, a really cool concept. A nice endless arcade type game :)

Empty The Sea says ...
Apr 23, 2012 @ 1:49pm

Nice concept, simple but efficient gameplay.

Puccini says ...
Apr 23, 2012 @ 11:53pm

It's simple but I realy like it :)

laubori says ...
Apr 24, 2012 @ 2:04pm

Yes, simple but fun! :)

piterlouis says ...
Apr 24, 2012 @ 2:05pm

Is a funny game. The idea of add more orbiting planets is good. Good work.

orangepascal says ...
Apr 24, 2012 @ 9:09pm

nice idea, I enjoyed playing it :)

Zener says ...
Apr 24, 2012 @ 9:13pm

Flight control with mouse input :)

Nocturne says ...
Apr 24, 2012 @ 9:14pm

Cool little game! And quite addictive, probably due to it's simplicity...

VDOgamez says ...
Apr 24, 2012 @ 9:29pm

Oh, that's neat. Having the planet not directly follow the mouse makes it more interesting, and much more difficult, because you have to pay attention to its movement. Having multiple planets all in orbit just compounds that even further. Once I had three planets it got too hard to pay attention to all of them and they all went out at once. That was fun.

Apr 25, 2012 @ 7:34pm

Haha, that was frantic, nice use of the theme. Simple but easy to play.

HeuGamer says ...
Apr 25, 2012 @ 8:26pm

Simple :)

Apr 25, 2012 @ 8:36pm

Interesting:)

Jack says ...
Apr 26, 2012 @ 6:14pm

Lovely music and a great world-addition mechanic. Would've possibly been more fun if you had more control over the orbits of the worlds, because once you got to a certain point it was all but impossible to keep more than one world alive at once

Misfit says ...
Apr 26, 2012 @ 6:34pm

Nice, simple and addictive.

demonpants says ...
Apr 26, 2012 @ 6:41pm

Nice and simple. I can dig it!

Apr 26, 2012 @ 6:41pm

A fun little game! I liked playing it!

Codexus says ...
Apr 26, 2012 @ 6:54pm

Simple but effective :)

Muu? says ...
Apr 26, 2012 @ 7:01pm

When you get a new planet it appears at a random position around the orbit. This insta-destroyed a couple of planets during my games.

Excluding that annoying part, the game is a super fun concept, i could play it for hours. :)

castor says ...
Apr 26, 2012 @ 7:12pm

Very simple, great game. Loving the multiple planets coming in there...

AlwaysGeeky says ...
Apr 26, 2012 @ 8:28pm

Really nice concept, I like it!

Nidjo123 says ...
Apr 27, 2012 @ 12:30pm

Very nice! The idea is awesome, graphics are pretty and sounds are great. Overall, a really good game.

robcozzens says ...
Apr 28, 2012 @ 3:10am

Fantastic! Almost perfect. Just the right amount of added elements to the simple gameplay device of avoiding random obstacles.
I couldn't tell if you got a score bonus for having additional planets orbiting you, but I think that would be a good idea.
I think some other graphic for the cursor would be good... I kind of think a sun, but that might be weird with the planet being as big as it... and you would expect it to destroy the asteroids.

onehandclap says ...
Apr 28, 2012 @ 12:33pm

Simple and effective: very nice. =)

Apr 28, 2012 @ 1:08pm

Great concept! I 3 planets at once is pretty tough I think I kept my third planet for less than a second. Great fun!

CoffeeOnimal says ...
Apr 28, 2012 @ 1:09pm

Awesome! Easy to understand and pick up, deadly addictive. Very nice work.

Apr 28, 2012 @ 1:12pm

Oh wow, pretty neat idea :)
First I was like, mmmm tis is kinda weird and then another planet came and I was like fuck yeah! The multiple planets was a cool feature ^^
The only thing I was wondering about was why you made the planets follow the mouse so jiggly like, why not just absolute positions?

summaky says ...
Apr 28, 2012 @ 1:38pm

Very simple idea that is effective. I didn't understand what the over planets that from time to time appear do, though.

bms says ...
Apr 28, 2012 @ 2:43pm

I liked how you applied the avoider mechanics in a unusual way. Also the music's quite nice. Well done!

gritfish says ...
Apr 29, 2012 @ 3:15am

Nice twist on the mouse-avoider game. Noted the 'jigglyness' of the planets.. was that intentional?

Moth says ...
Apr 29, 2012 @ 10:55am

Very concise and tidy! A simple game with a nice concept and execution. The presentation is nice and it all feels very complete and well thought out. I could almost imagine it in an arcade cabinet! :)

soy_yuma says ...
May 2, 2012 @ 3:28pm

Simple and fun! I like it a lot :-)

DaveDobson says ...
May 2, 2012 @ 9:58pm

Simple but elegant; simple, intuitive controls and goals. I found myself wishing there were a little more to it, though. Nice work!

Nora Shishi says ...
May 2, 2012 @ 10:48pm

It's an unique idea! I wanted to see a reason why the earth is moving around the mouse cursor. Some gravity thing like Sun could be at the center.

Thotep says ...
May 4, 2012 @ 1:06pm

Simple and entertaining.

ratboy2713 says ...
May 6, 2012 @ 4:38am

I liked the music. The gameplay was really simplistic, maybe have the bounce when the mouse is moved happen slower for longer?

azurenimbus says ...
May 9, 2012 @ 11:16pm

Surprisingly complex ramifications from an innovative style of play. Instead of controlling the planet, you control the center point of its orbit. I thought it was fascinating and kept surprising me as I played. This could definitely be explored further.

Jedi says ...
May 10, 2012 @ 10:11pm

Simple and sweet; I like it :).

tacograveyard says ...
May 13, 2012 @ 2:56pm

I like it. Simple, good use of avoidance mechanic. Controls were occasionally jump (perhaps on purpose).

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