Ludum Dare 31
December 5th-8th, 2014

Ludum Dare 23

April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Diminutive Dungeon - humblesound - 48 Hour Compo Entry

I got into it a little late and put this together in the last 24 hours.

Diminutive Dungeon is a retro, generative, tiny "roguelike" role-playing game set in a total 8 tiles. The idea was to make something set in a tiny space that would be infinitely playable by giving the player character line of sight-- when areas of the map fall out of the characters vision new creatures and items get generated.

HTML5 Canvas, Javascript, Ableton Live, Ye Olde Photoshoppe

View humblesound's journal. | View all entries by humblesound




AlwaysGeeky says ...
Apr 23, 2012 @ 7:13pm

Old school adventure, not sure how it relates to 'Tiny World' though... I died by the stupid cat. lol

Cosmologicon says ...
Apr 24, 2012 @ 5:01am

Ha, I love your interpretation of the theme. Take a popular genre of game (roguelike) and make it as small as possible. Creative and funny!

emveyh says ...
Apr 25, 2012 @ 4:33pm

Never player a roguelike with only 8 tiles, that's a tiny world :) Had fun playing. Liked the combat texts :)

gnx says ...
Apr 27, 2012 @ 12:09am

Nice game. I personally find the visual style a bit conflicted with the textures and ascii characters not quite working together.

moop says ...
Apr 29, 2012 @ 11:07am

Nice take on a super minimalist roguelike.

Tom 7 says ...
Apr 29, 2012 @ 8:43pm

Nice idea and good execution. :) I had trouble telling whether a weapon was better just based on its description sometimes, which was a strange play mechanic. The music was great.

jimmypaulin says ...
May 9, 2012 @ 6:59pm

Very funny title! Wet gnome haha, the text messages really made this, though I enjoyed the graphical theme and music as well. I think sprites for the creatures would be cool if not roguelike...;) Perhaps the ability to preview item stats prior to equipping? I got stuck with a lamp and it did me in. Enjoyed this, thanks

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