April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

Back to Browse Entries

Tiny War

by Aidan - 48 Hour Compo Entry

Tiny War is a shooter-platformer where the world wraps around horizontally. It's my first entry and I'm not entirely pleased with the results, but at least I finished it to some degree.

"The world is tiny and your people suffer from overpopulation and overcrowding. They must build upwards, but there is another world of strange creatures above yours. It must be removed for the good of your people."

Downloads and Links


Ratings

#1178Coolness0%

Comments

Kassoon says ...
Apr 23, 2012 @ 6:53pm

Hah! Pretty fun. I wish I had a little more horizontal speed, and also the regenerating health made it a bit too easy. I liked the looping world and how you used gravity. Good entry!

Lacutis says ...
Apr 23, 2012 @ 6:56pm

I liked it, the horizontal wrapping made it really hard though. It made it almost impossible to progress with walls of bullets streaming almost constantly.

Apr 26, 2012 @ 7:41am

Fun game, and the wrapping is an interesting mechanic that you executed well. I too enjoyed your use of gravity.

colincapurso says ...
Apr 26, 2012 @ 10:56am

That as really fun, i liked how the gravity changed as you got higher. Also i like that i won

dr_soda says ...
May 6, 2012 @ 3:39am

The first time gravity shifted the game mysteriously reset on me. I played it again and managed to get the real ending next time. That was a nifty little mechanic you had in this game!

AD-Edge says ...
May 8, 2012 @ 9:11am

Cool, nice innovative concept with the gravity, didnt notice for a while, then when the stars started appearing I noticed I was jumping a lot higher!
Those pink things were pretty brutal, and swarmed at times, lots of damage from all directions, but I never seemed to die, so it was a bit easy if anything. Cool game all round though, the gravity and flipped half made it so.

May 12, 2012 @ 10:09pm

Very very fun, despite the simple graphics. This is what good game design looks like!

You must sign in to comment.


[cache: storing page]