April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

Back to Browse Entries

love in the time of fishbowls

by otaviogood - 48 Hour Compo Entry

This is a game about listening to your fishies to help them find love. Make sure audio is working and turned on. It requires XNA, so I included the installer for the redist.

I just compiled a more compatible XNA version using the "reach" compiler option. Same exact game, but it should work on more computers. So use that one.

Downloads and Links


Ratings

Coolness81%
#76Theme3.80
#121Humor3.06
#134Audio3.24
#199Mood3.11
#239Overall3.30
#259Fun3.13
#280Innovation3.26
#408Graphics2.93

Comments

Arkazon says ...
Apr 23, 2012 @ 6:36pm

Overall that was good fun, I would say that some of the sounds are a bit too similar though.

MrEvilGuy says ...
Apr 24, 2012 @ 5:51am

Brilliant work. I loved the little story in between levels. The hand coming in gave me a good laugh, since it made no sense. The sounds and graphics are great, and it's really fun. Also, I absolutely LOVED it when the fish tank got low on water. It was dreadful and hilarious at the same time - they were all shaking and clearly knew they were about to die. Amazing work!

LukeRissacher says ...
Apr 24, 2012 @ 6:49am

Nice, really enjoyed this. The story between levels was really fun and thought-provoking (the Matrix is everywhere Neo :). Liked the mechanic of the mating calls too.

hungyg says ...
Apr 24, 2012 @ 4:40pm

great art and programming! some of the sounds are too similar, making it a bit too hard. The story is ok too. Good job!

karnakgames says ...
Apr 24, 2012 @ 6:28pm

I'm with LukeRissacher: a game about the Matrix, good work!

omaha says ...
Apr 25, 2012 @ 1:53am

couldn't get it to run on my mac or linux machines

Apr 25, 2012 @ 2:05am

Conceptually, comes across as funny at first, then you end up feeling sad for those poor fishies. I do wish that fish dragging was a little faster and that there might be a visual way for people to see 'pairs' - like maybe a speech bubble when they call? Otherwise, strangely compelling - cheers!

Gabriel says ...
Apr 25, 2012 @ 2:08am

Great, one of the best I've rated so far! Nice casual game with a smart, organic progression system and an unexpected good story! This one got me thinking. Congratulations! :)

jeroenimooo says ...
Apr 25, 2012 @ 8:20am

No suitable graphics card :s i will have to wait till i get home to my pc

gavin5564 says ...
Apr 25, 2012 @ 8:41am

Great game, I really liked the concept. It was unique to the other games I have rated so far. Good job!

R3ason says ...
Apr 27, 2012 @ 2:17am

Clever! Some similar sounds, but all around pretty ingenious and fun; thanks!

crazyheckman says ...
Apr 27, 2012 @ 3:44am

I can't play it on my laptop, if you go into the project settings and switch to Reach mode, more people will be able to play.

johannhat says ...
Apr 27, 2012 @ 4:21am

Cute idea! I didn't notice it until the fourth or fifth level, but the water running down as a timer and hurdle worked really well. I also loved the small story segments that came after each level. Some of the sounds sounded too similar or didn't happen as often as they should have (Especially in the later levels, where one fish had the tenacity to make the same call five times in a row with the other fish silence.) but an excellent effort!

xBlinkedx says ...
Apr 27, 2012 @ 7:17am

Pretty good, I like the little movement patterns of the fish.

Rex Peppers says ...
Apr 27, 2012 @ 1:09pm

I has no windows. Only macos. :-(

schizofunky says ...
Apr 28, 2012 @ 4:10pm

very nice original idea and quite a sweet story!

Spiridios says ...
Apr 28, 2012 @ 7:12pm

Great fun game! Definitely one of my favorites of the compo.

Some of the sounds were either identical or only off by a tiny bit. I like the idea of a speech bubble as an alternative for sound, each has a symbol or something.

The controls weren't intuitive. At first I kept click click click clicking, dragging the fish in little spurts, until I realized I could click and hold, and the fish would just follow.

summaky says ...
Apr 29, 2012 @ 9:32am

I can't run it because my computer doesn't have a "HiDef" compatible video card. Sorry :'(

RandomOutput says ...
Apr 29, 2012 @ 9:33pm

Very nice take on the classic matching game, and a perfect concept to go with the tiny world theme. The story in between is quite nice. I had fun. Made it through level 8 before it got overwhelming.

Yapikom says ...
May 2, 2012 @ 7:14am

Finished the story, fun and original. I could almost se religious undertones in the story and mythbuilding among the fishes. The sounds may have been a little to similiar for us with no musical ear.

tfendall says ...
May 3, 2012 @ 5:36am

Simple, but fun - the definition of elegance. Nicely done.

Datamosh says ...
May 3, 2012 @ 5:59am

Really fun game! As said by others, more sound variety would've been great. I thought that the realistic water didn't match the fishes, but it didn't bothered me when playing.

Gunmonkey says ...
May 4, 2012 @ 8:05am

pretty fun

someone says ...
May 11, 2012 @ 3:54pm

XNA Games don't run in Wine.

Raptor85 says ...
May 11, 2012 @ 9:53pm

can't test, XNA won't run under WINE on linux

You must sign in to comment.


[cache: storing page]