April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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by Kom - 48 Hour Compo Entry

So it's not really a game, and more of an interactive scene. Couldn't come up with anything that sounded particularly good or feasible, gameplay-wise. So I went with a concept for a little bit and stopped.

It's pretty simple, use the arrow keys to rotate and flip the scene. The disc has more than two sides. Maybe someone will find it interesting.

I hope dropbox is an adequate host for these.

Also I'll probably need to look into compiling for other platforms, since this doesn't really use anything necessarily windows-specific.

Downloads and Links




Taugeshtu says ...
Apr 23, 2012 @ 8:30am

I like the way world changes when you flip it. Nice work, especially graphics)

DoktorAce says ...
Apr 23, 2012 @ 8:44am

Can't run cause I have mac :(

Wampus says ...
Apr 23, 2012 @ 9:02am

It may not really be a game, but it is a toy and it was fun to play with.

mipi says ...
Apr 23, 2012 @ 9:06am

I see potential here, very interesting concept..

Apr 23, 2012 @ 10:53am

Not much gameplay to it, but there sure is alot of potential here!

Hume says ...
Apr 23, 2012 @ 7:50pm

This is the game I wanted to make, but I'm glad I didn't, because you did a better job of it than I would have...despite what you say about it not being a game.

I think you could make a platformer out of it. In fact, I think YOU SHOULD make a platformer out of it. Or, whatever more creative idea you come up with.

I'd love to see what more you could do with this.

Pierrec says ...
Apr 23, 2012 @ 7:57pm

The spinning feeling is so cool I laughed!
Even if it's not a game as you said, I spent several minutes on it, trying to face a single side of the coin world for the longest time, and guess what, I had fun!

jerombd says ...
Apr 23, 2012 @ 9:57pm

I love this kind of vectrex/low-poly 3D mix!

bms says ...
Apr 25, 2012 @ 12:25am

Really cool concept! you definitely should make a game with this.

Apr 25, 2012 @ 4:54pm

Good little distraction. Pretty and interesting to flip around. Kind of hypnotic. Good concept with it and really captured the theme well too!

RHY3756547 says ...
Apr 25, 2012 @ 8:32pm

Great concept, it's a shame you couldn't make it into a game.

MurrayL says ...
Apr 25, 2012 @ 8:54pm

Hey, that was a pretty cool 'demo'!

Now you just have to think of a game to put it into ;)

Apr 25, 2012 @ 8:54pm

Has potential.

dr_soda says ...
Apr 29, 2012 @ 10:00pm

Hah, reminds me of something a stage magician might do. Now you see it, now you don't!

It's not a game, but it was fun to play with for a little bit, and kind of amusing as well.

robcozzens says ...
Apr 29, 2012 @ 10:18pm

I would try it if there was a Web or OSX version.

RandomOutput says ...
Apr 29, 2012 @ 10:25pm

Some definite potential here. A mechanic in search of a game. Makes me think of http://www.youtube.com/watch?v=GhBoY6s-Fhw a bit.

geekygenius says ...
Apr 29, 2012 @ 11:27pm

wtf... Its super cool though. VERY seamless. It would be cool if there were some game play though.

Mach60KAS says ...
May 1, 2012 @ 8:29pm

Wow, very nice looking demo here. It's an enjoyable toy, certainly. :)

PIXEL^3 says ...
May 3, 2012 @ 8:43pm

Quite interesting, and I loved the way you executed this idea! The side with the spazzy objects was weird, though.

May 3, 2012 @ 9:57pm

Wow! These graphics really do set the mood. Less is more. Kudos!

Thotep says ...
May 11, 2012 @ 10:14pm

I really like the graphics, especially the swaying grass (?) . Sad that there's no game in it!

moonmagic says ...
May 12, 2012 @ 4:33pm

This idea of hiding scenery changes behind perspectives reminds me of Mondo Medicals, which did some cool "illogical" puzzles with perspective. I really liked the flips, and there's something really visceral about rotating a 3D object and having it reveal more sides than are logically available. I would enjoy seeing this turned into a first person exploration-type game. A series of Noctis-like worlds where this was possible would be rewarding by themselves, with no other mechanics.

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