April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Anticolor

by Ty Taylor - Jam Entry

Anticolor is a puzzle game about making opposite-colored orbs work in unity. Orbs can only exist in their opposite-color space, and they leave a wake of their own color behind them that allows the passage of orbs of the opposite color.

Created by Ty Taylor, Justin Nafziger, and Cole Wardell.

Downloads and Links


Ratings

#1178Coolness0%

Comments

omaha says ...
Apr 23, 2012 @ 5:44pm

couldn't get it to run on my linux or osx machines. no windows box available.

MrDanH says ...
Apr 23, 2012 @ 7:44pm

A really nice puzzle idea although the controls would benefit from some work, the orbs were a bit jerky to move and it was very easy to keep trapping yourself at the end of a line of movement. Even when I could see what the solution was, it was very hard to actually put it into action.

Ty Taylor says ...
Apr 24, 2012 @ 1:44am

@Omaha: It was written in XNA and is Windows only, sorry.
@MrDanH: Thanks. I wish we had more time to really tighten the controls. It would have certainly made it a more comfortable experience, and I hope to add this to the to-do list in the future if we work on it more.

LegacyCrono says ...
Apr 24, 2012 @ 2:47am

It looks neat, but... a setup? I really don't feel like installing it just to judge, so I'd really appreciate a zipped distribution instead. :/

tomhunt says ...
May 13, 2012 @ 9:44pm

An interesting concept. It could benefit from sound sound effects and ambiance.

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