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    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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    Tiny Dream - Kendja - 48 Hour Compo Entry


    A short platformer in tiny dream world. The main Goal is to collect 4 keys, to open 4 doors.

    WASD or Arrows to move, "S" to pick up items and "C" to throw them away.

    Flashdevelop, Flixel, Paint.NET

    If you stuck in the green world with the box - try to jump on the right side(with the guy) from the corner - to get out from the pit. To go further, you need to find an improved jump(hint - on the first world).

    View Kendja's journal. | View all entries by Kendja




    True Valhalla says ...
    Apr 23, 2012 @ 10:01am

    Gorgeous visuals. I suck at controlling games like this but seems pretty content heavy for an LD entry. Great job!

    Pixelulsar says ...
    Apr 23, 2012 @ 7:38pm

    I liked the graphics, but it was confusing and I gave up...

    vidarn says ...
    Apr 23, 2012 @ 7:44pm

    Wow, this was amazing!

    RHY3756547 says ...
    Apr 23, 2012 @ 7:44pm

    Awesome Graphics. I love the rotation shifts but don't at the same time, it makes plaforming sorta confusing. Otherwise this is really really nice!

    Pierrec says ...
    Apr 23, 2012 @ 7:47pm

    First, you break my neck, then, you make me sad! Well done!

    Seriously, it's a very nice game, even if I didn't understand why everything was upside down. Great visuals, too bad there isn't any music.

    Darien says ...
    Apr 23, 2012 @ 7:48pm

    Transitioning from the second sideways orange screen to the first upside-down green screen, I fell through the "floor" and had to restart.

    JaJ says ...
    Apr 23, 2012 @ 7:55pm

    I got to the end. Are the multiple endings? I ended up doing nothing with that machine. The mood was great, but could have been better with some sound.

    Cake&Code says ...
    Apr 23, 2012 @ 8:01pm

    Really beautiful looking. I love the artwork, it really adds atmosphere to your game. The inverted landscape gives me a headache sometimes, but it wasn't impossible to figure out. Great work!

    R3ason says ...
    Apr 24, 2012 @ 6:03am

    Art! Amazing! Pretty trippy game, with the rotated levels. Will bookmark this and come back to it for inspiration later on. If you get a chance, add some atmospheric sound/music to it... Thanks for making this!

    wurstknifte says ...
    Apr 24, 2012 @ 6:04am

    I failed at turning my screen, so I't was rather hard to play without cheating :D The graphics are fantastic! Great job!

    Kendja says ...
    Apr 24, 2012 @ 2:40pm

    Wow, thanks for comments!

    Yeah, i didn't have time to test it well. Thanks for pointing on it.

    Oh, no actually. Only one. Machine - is for open the door with the red key. Can't imagine how you got to the end without it.

    Kendja says ...
    Apr 24, 2012 @ 2:47pm

    Some dreams are trippy too. Uh, like this one!

    spooks says ...
    Apr 24, 2012 @ 4:44pm

    Really liked the feel of this game, I did get stuck in a section in the green part of the world (couldn't pick anything up, even though the crate seemed like I woould be able to) Still very very well done!

    Kendja says ...
    Apr 24, 2012 @ 5:19pm

    @spooks thanks. Yeah, it is known. I updated the info about it.

    eburn184 says ...
    Apr 25, 2012 @ 1:03am

    Interesting platformer! Transitioning from screen to screen was a bit hard on the eyes at time, but the art is great regardless

    doowttam says ...
    Apr 25, 2012 @ 2:41am

    Really enjoyed it. It looks great and was funny and interesting. I got stuck on the puzzle in the green world, but I'll come back later and take another shot at it.

    jimmypaulin says ...
    Apr 25, 2012 @ 7:18am

    loved it!

    jimmypaulin says ...
    Apr 25, 2012 @ 7:29am

    excellent graphics and mood, really coherent world and characters, nice crisp controls and puzzles that are well pitched to the scope of the game; a complete package, thank you!

    FredericRP says ...
    Apr 25, 2012 @ 9:28am

    Very nice puzzle, a lot of content for this kind of competition and pretty good idea ! It's a shame there's no audio at all, even an ambiant music, and that the end.. well.. Does it mean something ?

    Kendja says ...
    Apr 25, 2012 @ 10:24am

    @FredericRP, thanks! Yep, i planned make what you just said, but i didn't have time to.
    About the ending - hm, uh.. yeah, it's alarm clock! With a sound would be clearer, i suppose.

    TSJ666 says ...
    Apr 25, 2012 @ 1:14pm

    I especially like the visual changing everytime. But I got stuck entering the green part after bringing the glasses at that guy...

    emveyh says ...
    Apr 25, 2012 @ 4:05pm

    Great art, great controlls. The gameplay is interesting but it's not really my type of game since the rotations are too confusing :P

    orunbot says ...
    Apr 25, 2012 @ 6:27pm

    Love your use of color

    wombatica says ...
    Apr 25, 2012 @ 8:08pm

    Really liked it. Got stuck in green zone

    blob says ...
    Apr 25, 2012 @ 8:13pm

    Very nice art style and color. Controls are good, and world is big. Nice way to make a tiny world by making as if you were quickly turning the planet. I got stuck at that puzzle with red and blue buttons.

    DiscoFish says ...
    Apr 27, 2012 @ 11:13am


    elektron says ...
    Apr 28, 2012 @ 1:43am

    I like the graphics, but it seems like this game was being random without reason.

    JaJ says ...
    Apr 29, 2012 @ 6:32pm

    Well I have played with the switches, must have opened the door by accident.

    DainVadda says ...
    May 1, 2012 @ 5:09pm

    I really like the style of the game.

    thatshelby says ...
    May 11, 2012 @ 5:03pm

    I really really really really wish there were sounds. No feedback at all, I don't know when I could pick up an item or when not, or when I did, or if I didn't. Great looking, though. Usually the rotation is annoying but it wasn't bad in this game.

    KevinWorkman says ...
    May 13, 2012 @ 3:50am

    I like the concept, and the art, and the rotation effect. But I had to admit defeat because I couldn't figure out what to do after getting the jump upgrades (I think that's what they were?). Still, this is awesome work for 48 hours. Nice job.

    johanp says ...
    May 13, 2012 @ 8:14am

    Looks really good but the lack of direction made me stop playing after a while.

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