April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
/Genre
Platformer/Adventure/Exploration
/Description
A short platformer in tiny dream world. The main Goal is to collect 4 keys, to open 4 doors.
/Controls
WASD or Arrows to move, "S" to pick up items and "C" to throw them away.
/Tools
Flashdevelop, Flixel, Paint.NET
If you stuck in the green world with the box - try to jump on the right side(with the guy) from the corner - to get out from the pit. To go further, you need to find an improved jump(hint - on the first world).
Downloads and Links
Ratings
![]() | Coolness | 82% |
#19 | Graphics | 4.32 |
#99 | Mood | 3.38 |
#155 | Overall | 3.47 |
#252 | Humor | 2.62 |
#342 | Innovation | 3.13 |
#377 | Fun | 2.92 |
#524 | Theme | 2.85 |
#764 | Audio | 1.14 |
Comments
Awesome Graphics. I love the rotation shifts but don't at the same time, it makes plaforming sorta confusing. Otherwise this is really really nice!
WHY WOULD YOU DO THAT ?
First, you break my neck, then, you make me sad! Well done!
Seriously, it's a very nice game, even if I didn't understand why everything was upside down. Great visuals, too bad there isn't any music.
Transitioning from the second sideways orange screen to the first upside-down green screen, I fell through the "floor" and had to restart.
I got to the end. Are the multiple endings? I ended up doing nothing with that machine. The mood was great, but could have been better with some sound.
Really beautiful looking. I love the artwork, it really adds atmosphere to your game. The inverted landscape gives me a headache sometimes, but it wasn't impossible to figure out. Great work!
Art! Amazing! Pretty trippy game, with the rotated levels. Will bookmark this and come back to it for inspiration later on. If you get a chance, add some atmospheric sound/music to it... Thanks for making this!
I failed at turning my screen, so I't was rather hard to play without cheating :D The graphics are fantastic! Great job!
Wow, thanks for comments!
@Darien
Yeah, i didn't have time to test it well. Thanks for pointing on it.
@JaJ
Oh, no actually. Only one. Machine - is for open the door with the red key. Can't imagine how you got to the end without it.
Really liked the feel of this game, I did get stuck in a section in the green part of the world (couldn't pick anything up, even though the crate seemed like I woould be able to) Still very very well done!
Interesting platformer! Transitioning from screen to screen was a bit hard on the eyes at time, but the art is great regardless
Really enjoyed it. It looks great and was funny and interesting. I got stuck on the puzzle in the green world, but I'll come back later and take another shot at it.
excellent graphics and mood, really coherent world and characters, nice crisp controls and puzzles that are well pitched to the scope of the game; a complete package, thank you!
Very nice puzzle, a lot of content for this kind of competition and pretty good idea ! It's a shame there's no audio at all, even an ambiant music, and that the end.. well.. Does it mean something ?
@FredericRP, thanks! Yep, i planned make what you just said, but i didn't have time to.
About the ending - hm, uh.. yeah, it's alarm clock! With a sound would be clearer, i suppose.
I especially like the visual changing everytime. But I got stuck entering the green part after bringing the glasses at that guy...
Great art, great controlls. The gameplay is interesting but it's not really my type of game since the rotations are too confusing :P
Very nice art style and color. Controls are good, and world is big. Nice way to make a tiny world by making as if you were quickly turning the planet. I got stuck at that puzzle with red and blue buttons.
I like the graphics, but it seems like this game was being random without reason.
Well I have played with the switches, must have opened the door by accident.
I really really really really wish there were sounds. No feedback at all, I don't know when I could pick up an item or when not, or when I did, or if I didn't. Great looking, though. Usually the rotation is annoying but it wasn't bad in this game.
I like the concept, and the art, and the rotation effect. But I had to admit defeat because I couldn't figure out what to do after getting the jump upgrades (I think that's what they were?). Still, this is awesome work for 48 hours. Nice job.
Looks really good but the lack of direction made me stop playing after a while.
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Gorgeous visuals. I suck at controlling games like this but seems pretty content heavy for an LD entry. Great job!