April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
What do you do when your beloved little home planet has to find a new place under the sun? You zoom it over to a new galaxy with your rocket, then shrink both and carry them around on your ahead until you come across a spot that looks juuuust right. It's a big universe out there, and it'll take a hero with a big heart to save his world.
A game by Shaun Inman + Neven Mrgan + Alex Ogle.
Downloads and Links
Ratings
#11 | Innovation(Jam) | 3.98 |
#23 | Mood(Jam) | 3.63 |
#24 | Overall(Jam) | 3.86 |
#32 | Fun(Jam) | 3.53 |
#53 | Audio(Jam) | 3.47 |
#56 | Graphics(Jam) | 3.94 |
#92 | Humor(Jam) | 2.64 |
#97 | Theme(Jam) | 3.14 |
#705 | Coolness | 45% |
Comments
Played to some of the obstacles/puzzle elements. I'm sure I'll be coming back for more.
This is really cool! Took me a few minutes to get the mechanic but it was worth it.
Very well put together, though I found it REALLY hard. But maybe I'm just being dumb..
It captures some of the kookier gameplay elements of both Metroid and SMB2.
Great job, guys! Mechanic is really entertaining, and I love the palette.
Well done! Has that real NES feel. The "swap, drop, smash" mechanic is clever and fun. Pretty touch there at the end, but the difficulty curve doesn't feel too steep.
Nice little game, but I do find it quite hard. I'll be back later to practice more :)
Would be nice if some play instructions would be included in-game :)
Play is a process of discovery, if we explained it you'd be performing instead of playing :) —Shaun
A lot of love went into this one.
I spent a lot of time trying to figure out the controls.. maybe part of the fun?
Oh wow - something about that music sent me straight back to playing old dos games as a kid... Really cool mechanic with the three heads. I kept trying to ride the rocket but I don't think I was meant to... :P
I got to the level where the 3 monsters were sort of in a step formation and there were some stars above them, but I couldn't figure it out. I'll come back and try again after I've played some more games.
This is honestly the most polished game I've played so far.
Nothing like a awesomely done retro stylish game, if in addition the game is fun, you have all that is needed.
Very pleased to play it. I'll be back soon to give it another try (or two, or three... or thousand :D)
Congrats!
An innovative game concept but all that gray is depressing. Add some color! :D
I felt a little exhausted after playing a few stages. Maybe I'm not able to think at the moment with the mechanics o_O. But what I managed to figure out was neat. And nice overall aesthetics!
Love everything about the visuals. Perfectly charming and really captures the gameboy aesthetic. The puzzle mechanic is also very good. Nice work.
Outstanding! Very creative concept and the graphical style is just lovely!
Beautiful visuals, interesting gameplay and quite a bit of polish. Great job!
Great mechanics, so many puzzles in so little time! very impressed. I love the art style and the controls are crisp and sure. The difficulty ramps nicely, but I got stuck, oh well! The story was a bit confusing, but cool in a random kind of way ;)
Feels very polished. I especially like the palette choice & audio.
Nice concept! The music feels very right and the mechanic is fun.
Mh, maybe the controls are too strange or I was too dumb or the game was too hard or I didn't get what this game is about :/
But the graphics and the overall style are awesome!! As I read in the comments more people have this problems. Maybe you can fix those (people XD) problems to make it more accessible.
Level design is a little suspect at some points, but the aesthetic here is very charming :)
Really friggin' fun! Like... REALLY. I could totally see myself playing a full-featured version of this for hours. Great work!
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Really outstanding. I'm hooked.