April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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by Skulls - Jam Entry

A man is trapped in his own little world. Can he overcome his fears and hallucinations?

wasd to move
spacebar to attack

Downloads and Links




colincapurso says ...
Apr 24, 2012 @ 3:07am

I like it, a little bit trippy man.

Apr 24, 2012 @ 4:25am

The second level made me rage quit.

Skulls says ...
Apr 24, 2012 @ 8:02am

Aww, you were mean to rage quit on the third level that's why it's called "Blue Pill?"

jeroenimooo says ...
Apr 24, 2012 @ 12:26pm

Wow, really hard, awesome thing with the state you are in and the gates you can walk through

Moth says ...
Apr 25, 2012 @ 12:20pm

I like the psychological twist on the "tiny world" theme; I was hoping to see such interpretations! I think although the game is very tough and simple there are some neat things that one can infer from the imagery- thinking about him killing security guards and instead imagining it crazy like how he does on his hallucinogenic sprees is quite creepy! And yeah, I agree that the idea of doors being gone on the drugs (symbolizing that he finds a way to circumvent barriers in a different state of mind) was interesting.

But of course I am being so analytical and that just ruins it! I really enjoy the brevity and how understated the whole thing is.

The music is strange and very atmospheric. I liked the little "Fuck." quip he had when he got a downer. :P

brus46 says ...
Apr 25, 2012 @ 7:09pm

The idea it's really cool and something different from what i've seen till now in this edition.
Try working a little on the controls, cause to me it was a little hard to drag out the sword while moving.

Evil Cult says ...
Apr 26, 2012 @ 7:31pm

[Comments and ratings from this account come from various team members]
Found a couple of bugs where I got caught on walls. Cool concept but gameplay wasn't quite there for me. Good work for the time limit though!

Sanguine says ...
Apr 26, 2012 @ 7:34pm

Cool concept, a bit hard though. I think it's because the player's hitbox are slightly too big.

evilseanbot says ...
Apr 28, 2012 @ 6:09am

I really liked the character design.

I was kind of confused why he switched between moods with different pills. Bipolar people don't do that.

schnerble says ...
Apr 29, 2012 @ 5:56pm

Interesting. Good idea and cool styling; music was appropriate too :) Gameplay was a little tricky with only attacking in four directions and enemies moving diagonally, but I liked it. (Finished it too, I presume)

Skulls says ...
Apr 30, 2012 @ 8:13am

A lot of the difficulty probably comes from the awkwardness of using the sword, were I to update this game I'd make it a swing rather than a stab.

ragnister says ...
May 3, 2012 @ 5:46pm

The bipolar guy's legs should really walk :P

MadGnomeGamer says ...
May 6, 2012 @ 3:30am


I've always wanted to do a wacky game about pychosis like this! I really like the surrealistic feel, the gender-changing (?why?) and the zany graphics. The music in particular is awesome.

A few questions: Why have all my eyeballs rebelled? Why do I change gender? Why does he swear when he gets a key?

One quibble: It's too hard! I ragequit on the second level, the one after the first door.

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