April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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gravity

by Rémi - 48 Hour Compo Entry

Physics Shooter X Interactive Music


Gameplay : When you kill your ennemies, their bodies fall on your tiny world. If the weight on it is too high, it will begin to fall in the deadly lava! So you have to clean the dead bodies of your ennemies while shooting at them!


Oh you want a story? Red squares hate yellow rectangles : rectangles have x & y, squares only have x! So squares destroyed rectangles' planet! Or nearly... you're the only survivor : fight to protect your tiny world!

Downloads and Links


Ratings

Coolness88%
#22Audio3.90
#30Overall3.94
#34Graphics4.17
#41Innovation3.97
#59Fun3.64
#73Mood3.49
#133Theme3.61
#369Humor2.33

Comments

laufman says ...
Apr 23, 2012 @ 2:02am

This is insanely cool! Well done!

MrPhil says ...
Apr 23, 2012 @ 3:03am

I'm impressed, this is a gem. I can't decided what is more brilliant the way the music is created or that the shot down blocks weight you down.

Apr 23, 2012 @ 3:11am

Seriously, amazing! Music is clever, and the simple, yet genious mechanics works well!

SethR says ...
Apr 23, 2012 @ 4:26am

I likes it

archieoi says ...
Apr 23, 2012 @ 8:44am

Great game!

Pierrec says ...
Apr 23, 2012 @ 9:32am

WOW! THIS IS SO GREAT! So much clever ideas in there! pushing corpses is awesome ^^

jerombd says ...
Apr 23, 2012 @ 6:02pm

A very solid tiny game!

Gremlin says ...
Apr 23, 2012 @ 7:35pm

Took a little while for the web player to load, but it was definitely worth it.

Hume says ...
Apr 23, 2012 @ 7:39pm

This is like...like something that's really awesome, that you immediately want more of...that you could just watch except doing it is so much better...

Hmm, I can't think of anything.

Great job. Superlative.

fanatiko says ...
Apr 23, 2012 @ 7:42pm

Nice game idea. I love what you did with the audio making the shoots and enemies make the music.

piterlouis says ...
Apr 23, 2012 @ 7:43pm

Awesome!. The idea of use musical notes for shoots, the weight of enemy corpses, the graphics... I love your game! XD

Pitoum says ...
Apr 23, 2012 @ 7:54pm

Awesome game ! Very nice idea, great realisation !

chinchang says ...
Apr 23, 2012 @ 8:09pm

supercool graphics and nice lighting! The collisions were a lil choppy but overall luved it :) has gr8 potential.

nihilocrat says ...
Apr 23, 2012 @ 8:27pm

I was able to get 39. Creative but hard!

BlackDogg says ...
Apr 23, 2012 @ 9:20pm

Great little game. Basic graphics but they have a good style that makes your game stand out. The concept works well, it would be cool to see it with different game modes etc. A simple game but with a brilliant execution !

bms says ...
Apr 24, 2012 @ 12:23am

I loved the concept. Intuitive & fun gameplay, great graphics.. congrats!

dx0ne says ...
Apr 24, 2012 @ 11:14am

Nice concept. Good feel of the theme. Little bit too hard. And I liked graphics so much that added them to my "inspirations" scrapbook.

Lythom says ...
Apr 24, 2012 @ 6:02pm

Sounds are a bit agressive after some time, but management of weight + shooting makes it really fun. Difficulty allows short game sessions which is enjoyable in this kind of "brain stressing" game .
Graphics are simple but pretty, game runs well.
Good job here =)

Rémi says ...
Apr 24, 2012 @ 6:16pm

Thank you everyone for the comments! I didn't have the time to mix and spatialize the sound before the deadline: sorry for your ears!!

I will certainly improve that, add visual feedback (particles effects) and a difficulty progression when I'll have more time! (for an "enhanced" edition after the rating :D)

pkdawson says ...
Apr 25, 2012 @ 12:05am

Simple but clever. Very nice job.

CireNeikual says ...
Apr 25, 2012 @ 12:06am

Great game! I really like the music created by the shooting the boxes!

RosyPenguin says ...
Apr 25, 2012 @ 3:25am

The unique mix of music and gravity is fantastic!

Orni says ...
Apr 26, 2012 @ 11:50am

very very hard but utterly impressive and perfectly done
graphics/concept/audio , everything is brilliant

congratulations

kiswa says ...
Apr 26, 2012 @ 2:12pm

Loved playing this.

Jigxor says ...
Apr 26, 2012 @ 5:25pm

Very beautiful game! The audio is of course fantastic, and the visuals are very pretty! My best score was 29.

Great game!

AirRider3 says ...
Apr 26, 2012 @ 6:35pm

Fuu... Great IDEA!!!

I believe it's the funniest game so far!

Maybe a progressive difficulty system, so you can last a bit more? :)

Gabriel says ...
Apr 26, 2012 @ 9:52pm

Very good! The graphics and procedural music are definitely the highlight here, and I liked the mechanics idea, although as other have said, it is really a bit too difficult in the beginning. But it's 48 hours man, balancing is a luxury. hahaha
Great job! :)

hadesfury says ...
Apr 27, 2012 @ 12:05am

109!
Really nice, the only thing left to find is a good reason to look at something but the platform, as you can last quite a bit by just focusing on the cleaning without taking too much care of the shooting.
Can be a great idea for an android/ios game !

vitou3d says ...
Apr 27, 2012 @ 5:15am

Nice concept!!!! I love it

Digitalis says ...
Apr 28, 2012 @ 5:59am

Great sound and interesting gameplay.
Like other people have said, it is a bit too hard. Maybe it could be cool to introduce powerups to assist the player

ncannasse says ...
Apr 28, 2012 @ 2:40pm

A bit short but I love the sound and the way you interact :)

01101101 says ...
Apr 29, 2012 @ 6:37pm

Impressive! The gameplay is unexpected, really original. I can easily see this becoming a full game (mobile or not), with some diversity in weapons (like a fuse that explodes in the air and blows the cubes away ^^)... Great job, félicitations ! :)

tacograveyard says ...
Apr 30, 2012 @ 6:05pm

Excellent entry! Loved it all around.

IgnatusZuk says ...
May 1, 2012 @ 6:35pm

Loved it! very origional idea, amazing graphics and a interesting filter that makes the graphics look red on one side and blue on the other.
Only thing to improve on would be the difficuly, and progression, as right now I feel it gets really hard from the start.

ratking says ...
May 1, 2012 @ 6:49pm

Very nice entry! I like both the idea and execution very much.

vigrid says ...
May 1, 2012 @ 10:42pm

Haha, I like the simplicity, again! I like how you have used weight as a mechanic, and the physics to drive it.

xel says ...
May 2, 2012 @ 1:23am

Loved the sound effects and the graphical style of the game. Feels very polished.

May 3, 2012 @ 4:08am

I like to see games that try to add some musicality to their sound effects! Also liking the lighting/effects.

Shifty says ...
May 3, 2012 @ 12:43pm

great use of shaders !

30dogs says ...
May 3, 2012 @ 11:57pm

Hah this is awesome! By time I realized the cubes also weigh down your world (didn't read the description) it was ALMOST too late! Perfect. The generative music was very good too. Great use of physics.

Ranoka says ...
May 4, 2012 @ 5:33pm

This entry is very strong! It fits the theme well and is quite a unique game design. It's also very polished too! It's quite hard, but the short game rounds lead to a 'one more go' feel :D Top entry!

Misfit says ...
May 4, 2012 @ 6:02pm

So cool and addictive. My score was 95. Great Job!

deepnight says ...
May 6, 2012 @ 10:21pm

Excellent twist :) Execution is absolutely perfect and everything work just fine!
Some variations in enemy waves would be great, but it could be a later addition!

Good job!

dylanrolfey says ...
May 8, 2012 @ 10:54am

This game is very cool!

May 9, 2012 @ 12:19pm

Impressive!

Love the music-game-touch and the idea that you can't just shoot everything on sight. Nice work!

tequibo says ...
May 9, 2012 @ 10:18pm

Very nice visuals and audio.

azurenimbus says ...
May 10, 2012 @ 8:26pm

It's hard to know where to begin. I think it's a little masterpiece. I sure as hell want to sink in a lot of time to master it.

The balance of the mechanics is really good, the effect that shooting has on your own death is a genius touch. The feel of the game is completely nailed, it looks fantastic, plays brilliantly, etc. etc.

I don't think I have anything to suggest, except make the game over (when the red blocks touch the ground) a bit more interesting. I think that the little island disappearing is a little disappointing in comparison with how awesome everything else is. Maybe something else could happen to be more in sync with the core ideas. It's not really a flaw, I'm just trying to think of something to contribute to this amazing game.

Congratulations.

orangepascal says ...
May 13, 2012 @ 8:48pm

very unique

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