April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Survive, my little pixel!

by Riccardo Stucchi - Jam Entry

Survive as long as you can by killing waves of evil little robots who want to defeat you!! poor pixel!!!

W,A,S,D: Move the little pixel in the map
Mouse Right Click: Shoot to the enemy
Space Bar: Enable/Disable "the magnifying glass view" (Note that, without that, you can't see anything! Because is all so tiny!!!)

Good Luck.... And Have fun :)

*** New Version: Added mini initial textual tutorial, duplicated the life of the pixel and added High scores to beat ***

Downloads and Links




Lidfrid says ...
Apr 24, 2012 @ 10:40am

cool concept! :) Hard to understand the goal, though

brus46 says ...
Apr 24, 2012 @ 10:48am

The best part of this game is the magnifier (good job indeed, really smooth) and the audio effects really adds a lot! :D
Actually I died so fast :( but then my player proud forced me to try again and again ;)

devwil says ...
Apr 24, 2012 @ 9:31pm

***I'm posting this on all non-browser games I bring up in an attempt to encourage folks to make browser games next time around. Do not take it personally.***

When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient.

Please consider making a browser game next time.

azurenimbus says ...
Apr 24, 2012 @ 10:16pm

I second what devwil said, browser games for the win.

Now, this game was pretty well made. Like someone said, I wasn't sure though if there was a goal or an end to it. Good job with the graphics and control!

dansludumdare says ...
Apr 24, 2012 @ 10:18pm

When I got game over, the "bang" sound effect kept playing. Hahaha!

I find it bothersome that the robots can see farther than the magnifying glass. Cool concept though.

Bang bang bang bang bang....

Apr 25, 2012 @ 12:07am

I really like the idea of controlling a single pixel, really funny!

Catman says ...
Apr 25, 2012 @ 9:23am

Fun! I especially like the sound effects :D

Apr 25, 2012 @ 6:42pm

by popular demand i put the link for play the game on the web :)

NAMKCOR says ...
Apr 25, 2012 @ 7:05pm

The sound effects were amazing. Overall fun, and I liked the way you presented 'tiny'.

spooks says ...
Apr 25, 2012 @ 9:02pm

Awesome, very fun and smooth, tho wish I could see a bit further.

johnfn says ...
Apr 25, 2012 @ 9:06pm

Heheheh. Great sound effects :D Really smooth gameplay too. My only wish was that the magnifying glass was a bit bigger, so I could see incoming enemies.

dot dot dot dot dot :)

strega says ...
Apr 26, 2012 @ 1:37am

Nice! I like the funky sounds. Does being zoomed out help at all? This would be really neat with like key areas you needed to get to or something kind of macro scale happening.

Apr 26, 2012 @ 6:59pm

The game had fun way of showing the tiny theme. Nice job. the magnifying glass could have been bigger though. Sounds were hilarious but repeative.

Dracir says ...
Apr 28, 2012 @ 4:58pm

Hahaha! I did the same thing for sound effects :).

basspenguin says ...
Apr 28, 2012 @ 5:13pm

I really like the fact that you can hit space and the game still goes on. Even though you cant't see it! lol Awesome.

HybridMind says ...
May 1, 2012 @ 3:41am

The sound effects really cracked me up! I also like how if you wait too long on the tutorial text the game begins anyway. Removing the magnifying glass is kind of hilarious too. I think the shoot controls should say 'left click' and not 'right click'. A claustrophobic and light-hearted arena shooter!

May 1, 2012 @ 5:18pm

Thanks you very much to everyone for your feedback!! :) :)

@HybridMind: Thank for the observation! I hadn't noticed it!!! I fix it immediately ^^

May 5, 2012 @ 1:20am

Haha, i love the sound effects!

May 11, 2012 @ 6:50pm

The game is very fun. But for me there's one incoherence: the blue cube have the same size as the yellow ones under the microscope but without it I see the yellow cubes but not the blue one.

free_napalm says ...
May 11, 2012 @ 8:14pm

Nice concept, and the magnifier was a great idea. Especially because it was useless :)

crhallberg says ...
May 13, 2012 @ 10:41pm

Cool concept! Really fun sounds, wish the pixel and enemies still showed when I took the magnifier off!

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