April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Crumble

by seigenblues - 48 Hour Compo Entry

First Ludum Dare ever, and first time learning CoffeeScript! Love it!

atom game engine from http://github.com/nornagon
Sprites with ASE
one sound effect with CFXR, others recorded on Audacity.

Requires Chrome/Chromium!

Downloads and Links


Ratings

#191Innovation3.45
#231Theme3.41
#240Humor2.65
#377Audio2.60
#387Overall3.05
#503Fun2.68
#512Mood2.57
#610Graphics2.55
#851Coolness33%

Comments

Evgis says ...
Apr 23, 2012 @ 11:08am

Original consept! Screen is a little bit too big for my browser though! But great work.

fatSquirrel says ...
Apr 24, 2012 @ 4:13am

The first game where using my trackpad was a joy over a mouse.

R3ason says ...
Apr 24, 2012 @ 5:38am

Great! Challenging enough, but not too hard. Love the snachers' laugh :D Thanks for sharing your game, and a job well done on your first LD!

dr_soda says ...
Apr 24, 2012 @ 5:39am

Nice concept! I had a similar one for my own game in regards to the gradually vanishing world space and friends that fall to their deaths, but you went in a much different direction than I did in other respects by making it a defense game. Kudos!

Shigor says ...
Apr 24, 2012 @ 11:55am

Not bad herding game.

davidllanos22 says ...
Apr 25, 2012 @ 1:29pm

I'm in chrome and it's not working :C Ups, Reloaded the page and worked :) Nice little game, love the sfx :D

envy3d says ...
Apr 26, 2012 @ 4:54am

Neat game. Wave 4 got really hard.

pdyxs says ...
Apr 27, 2012 @ 11:00am

Nice idea! I'd really have liked some way to thwart the snatchers (nothing as simple as shooting, maybe drawing a circle around them? maybe you can remove a tile which will drop them into the abyss, but that'll mean there's more places for your guys to fall in?). I felt that herding them away without having some of them fall off the edge was too hard, so I ended up just sacrificing some to the snatchers.

robcozzens says ...
May 6, 2012 @ 1:47am

Pretty cool idea.

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