April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
Inject viral cells to combat the spread of cancer cells. Then watch as the two replicators go at each other on the smallest battlefield known.
Readme included for instructions as there aren't any ingame.
Hope you enjoy.
Downloads and Links
Ratings
#78 | Innovation(Jam) | 3.27 |
#118 | Theme(Jam) | 3.00 |
#207 | Overall(Jam) | 2.47 |
#208 | Fun(Jam) | 2.13 |
#226 | Humor(Jam) | 1.22 |
#232 | Mood(Jam) | 1.64 |
#250 | Graphics(Jam) | 1.87 |
#955 | Coolness | 24% |
Comments
Thanks for the heads up. That is a stupid bug, but without functionality on anything but the left mouse button, I never clicked anything else.
I've made fixes, though assume changing my entry is against the spirit of the jam, so this is a link to the alternate version: http://members.optusnet.com.au/~stevenmoore/projects/MicroWarFixed.zip.
I don't change anything but fix the bug and add the quit button I should have had before.
Nice mechanics and mutiagent implemention but I dont know if I winned or lost because I have receive a error.
But good job.
I thought it was great idea! It's nice not to have just another shooter or platformer. The only way I can fault it is thats its still in early stages (more time is all it needs). A larger 'body' of cells, and multiple cancers developing would easily make this game progressive, and thats all it needs. Well done!
The game/simulation seemed to hang for me as well and then crashed. Interesting idea but needs to have clearer goals IMO.
Barring the feeling that's more a simulation than a game, it's still a nice unique idea, with an impressive execution. The cells' interaction with each other feels like and organic.
interesting, but could've done with fleshed-out mechanics and a bit of graphical and auditory polish
I loved the concept! The simulation is kinda interesting to play with and as has been said already it doesn't need a whole lot more to make it an interesting game.
I like the idea of the game but there isn't really an end to the game, nor is there a challenge.
Interesting idea but it lacks a clear goal and user feedback on what to achieve.
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The game crashes when you right click, I assume that's not intentional. Also when a program is run and end very short after, people might want to click the replay button, which was missing in action.
Overal it's not bad, but it's not very good either.