April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
So, this is my first Ludum Dare entry (and also first time using Flixel, which has saved me shedloads of time). Woo!
It's a small homage to Lemmings/Troddlers, but with ladybirds (which don't get enough gaming prominence nowadays).
I don't think any of the levels are too tough, although I mostly reverse engineered them from "wouldn't it be cool if..." scenarios so let me know how you get on.
It was starting to get a little close to the deadline so I've not had a chance to add sound. Also, apologies for the lack of a proper ending.
Instructions are on the HTML page accompanying the game
Enjoy
Downloads and Links
Ratings
![]() | Coolness | 59% |
#280 | Innovation | 3.26 |
#349 | Overall | 3.12 |
#363 | Humor | 2.35 |
#439 | Fun | 2.79 |
#521 | Graphics | 2.74 |
#524 | Theme | 2.85 |
#626 | Mood | 2.36 |
#738 | Audio | 1.31 |
Comments
It's an interesting take on whatever you would call the lemmings-genre.
I think it's a good a idea but the game speed is a little slow for my taste.
Cheers!
Good effort, although it is kind of basically Lemmings. I forgive you though.
I agree with orgarus, need to speed up a bit. Very fun puzzle game although I can't pass lv4 :D
Good game, the puzzles were ok. I just got bored quickly as there was no speed up button.
Nice graphics and cool game. It certainly needs an speed-up button though. And a tutorial. Even a few in-game screens would've helped. Finding the instructions outside of the game was confusing at first.
Pretty good, but again, slow, needs speed-up button, yada yada...
Got stuck on first level that uses turn-around command due to what seems to be a bug. (block not dissappearing when it is by itself and a ladybug is on it).
I like that it uses icons and intuitive gameplay more than text and instructions.
Thanks for the feedback guys. I agree, in hindsight, a speed-up button is an obvious omission. I was a little too happy during development to just watch the little guys trundle about.
With regards to blocks not disappearing when a ladybird is on it, that's 100% intentional, I figured it would be interesting if the player could keep those blocks alive until the ladybird steps off it.
Lemmings with Ladybirds! It's great, the game plays really well. Like some have said though it'd be a nice addition to have a meter for controlling speed. Also the ladybirds themselves are really cute :)
Shame about the lack of SFX but the game is enjoyable enough to let it slide :)
Really cool, but I couldn't figure out the bug exploitation level.
I quite like the idea. The main things I'd mention are that the click detection was a little touchy, and there was probably a bit too much precise work required. I got stuck on The Excavation Party, as it took ages and I always ended up with one bug running around in circles. Overall quite cool though :)
fun little puzzler that I played all the way to the end, despite the "Hopscotch" puzzle of execution that made me consider stopping. Overall, a very good job, wish it was longer but ultimately it still had a surprising amount of content for the time you had.
Great puzzles, really enjoyed this! Big lemmings fan back in the day so dig the lemmings vibe. Would like some more fireworks and of course sounds, but a solid experience with loads of scope for more...
Fun game! Played pretty slow for me. I would add a speed up button if you continue development
As others have said, a speedup button would have been nice. A little polish on the user interface side would make a big difference. The underlying gameplay is solid though, and some of the puzzles were quite tricky. Especially the bug exploit one - but I felt super smart when I finally solved it!
It was good, but you definitely should have sped it up a bit.
I loved it, but ragequit on the line of sight puzzle. I really think you shouldn't use up an ability if it doesn't affect anything. Really fun.
Good twist on the Lemmings mechanic, but you forgot the all important fast-forward button. ;)
I didn't get past the pit with the disappearing blocks because I kept getting one ladybug stuck on a single block that wouldn't go away since the bug couldn't leave it.
You must sign in to comment.
Nice game, Design could be better, But the idea en levels are very good. It took me a sec to get the bug exploit ;p but i finally got it, and i have learned that you can use bugs for good stuff :D