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    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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    Macro Marines - JonathanG - Jam Entry

    Credits: Ricky Willis, Duncan Stead and Jonathan Gover

    Command your macro marines, tanks and jets to conquer the tiny worlds! Place arrows to redirect your troops and those of your enemy! Balance unit production with battle control to overwhelm and destroy the enemy HQ!

    You can play against AI or a second player with an Xbox controller. Controls etc can be found in the main menu.

    View JonathanG's journal. | View all entries by JonathanG




    Lidfrid says ...
    Apr 23, 2012 @ 9:39pm

    nice idea!! But very difficult to complete!
    Good work as well :)

    Shigor says ...
    Apr 24, 2012 @ 12:17pm

    Good idea, but it's suprisingly hard to get into the game. Bookmarked, will try again later.

    lasseastrup says ...
    Apr 24, 2012 @ 3:42pm

    Some kind of tutorial would've been nice - took me a while to get he knack of it. But looks good

    zkenshin says ...
    Apr 24, 2012 @ 3:51pm

    Fun game, though I agree it took a bit to get into or know what you're doing.

    Chtulhu says ...
    Apr 24, 2012 @ 4:08pm

    So hard against AI

    tacograveyard says ...
    Apr 26, 2012 @ 1:13am

    I liked the concept, but had a hard time getting started. I read the controls, but still would have liked a slower intro versus the AI. Once I go used to it I really enjoyed the game.

    Mesene says ...
    Apr 28, 2012 @ 11:50pm

    My first idea was something like this, i'm happy someone did it :) good job!

    nihilocrat says ...
    Apr 29, 2012 @ 6:12pm

    Really creative, fun concept! "Base getting hit" sound is a bit annoying.

    Cyboot says ...
    Apr 29, 2012 @ 7:03pm

    fun game, nice concept, great graphics

    and "timelapse", its more than that, is really great!
    you did a very good job!

    emongev says ...
    Apr 29, 2012 @ 8:14pm

    Loved most of the game, mainly the camera and the controls, since they felt very smooth. It felt a bit chaotic at times and didnt understand what was happening, and maybe a visual reminder of what beats what, couldve enhanced the experience. Besides that, great job dude =D

    Zoomyzoom says ...
    Apr 29, 2012 @ 9:31pm

    Awesome use of time!

    mildmojo says ...
    May 2, 2012 @ 3:54am

    I like the concept, but the AI seems punishingly difficult. Maybe it would help if you had some control over the speed of the game, at least in the beginning? I did manage to eke out a win one round by surrounding my headquarters with arrows pointing away from it and getting lucky with the positioning of my airfield relative to the enemy headquarters.

    robcozzens says ...
    May 10, 2012 @ 7:52am

    Really cool idea. I think it would be more fun on a flat playing field so you could see what was going on... and maybe turn-based.

    Catman says ...
    May 11, 2012 @ 11:22am

    Original, fun and well executed!!!

    Alexandre says ...
    May 11, 2012 @ 2:37pm

    Fun game!
    The concept is really nice.

    BenW says ...
    May 12, 2012 @ 4:31pm

    I wish I could spin the world with the mouse instead of just the keyboard.

    May 12, 2012 @ 5:29pm

    im absolutely rubbish at these types of games.. but i do like the graphics and idea :)

    May 13, 2012 @ 7:33am

    Interesting concept! :)

    JellyFame says ...
    May 13, 2012 @ 11:46am

    Solid gameplay, a bit hard to look at and control so much stuff that's happening. Good 3d graphics.

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