April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Skydef

by FrederickK - 48 Hour Compo Entry

Controls:
Arrow keys - Move
Z - Jump/Accept/Back

Made with:
Engine - StencylWorks
Graphics - GraphicsGale
Additional Resource (some behaviours, sounds and music) - Jump and Run Extended

Post-Jam - Made some significant changes:
- New types of enemies.
- Now increasing difficult correctly.
- What is a wale?
- The stomp-bug was minimized.
- The whale mechanics was change to give more dynamic gameplay.
The new version can be played here >> http://dl.dropbox.com/u/71862960/skydef3.swf
So there is two versions. The submitted, that was made in 48 hours and this that is an updated version, just for the sake of fixing things. :)

Downloads and Links


Ratings

#137Audio3.22
#215Graphics3.38
#240Humor2.65
#627Theme2.61
#629Fun2.46
#636Mood2.35
#648Overall2.64
#651Coolness48%
#741Innovation2.21

Comments

FrederickK says ...
Apr 23, 2012 @ 12:23am

Because the art was made with pixel-art, I highly recommend download the .swf and set to the default size.

kTwitch says ...
Apr 23, 2012 @ 3:08am

I didn't quite understand what was going on (I just kept jumping on the guys and collecting food till I died), but the art was very nice!

Lidfrid says ...
Apr 23, 2012 @ 11:45am

The art was great! But i didn't understand what i have to do..

chambers says ...
Apr 24, 2012 @ 3:48am

It was fun but it took me a while to understand how to make the whale stop rising... In the new version of the game, though, it was way better to understand.

TenTonToon says ...
Apr 25, 2012 @ 2:57pm

As kTwitch said, you never seem to get any clear indication on your progress. Nice pixel art.

soy_yuma says ...
Apr 25, 2012 @ 3:01pm

The first version was weird. I think I died by ceiling smashing... The new version is much better.

arhpositive says ...
Apr 25, 2012 @ 3:32pm

In the first version, your score does not reset when you start a new game after you die. Don't know about the new version, though. :) Other than this, the graphics and music are great. :)

strega says ...
Apr 25, 2012 @ 3:44pm

Not bad! You should probably include the controls on your game page. And you can modify the links at the top and include your post-jam version too! It was kinda lame losing food because the enemy was just below landing though :\

hungyg says ...
Apr 25, 2012 @ 3:47pm

okay graphics and sound but absolutely not fun...

FrederickK says ...
Apr 25, 2012 @ 8:27pm

Thanks strega! Added controls.

About the "confuseness"...yeah, I have to agree. The game didn't turn out how I would expect, but I don't think I did a bad job.
Have to get better to the next Ludum and thanks you guys for the feedback!

shaunxcode says ...
Apr 26, 2012 @ 3:44am

haha I really liked the cloud style and the whale island. I have no idea if I was supposed to be able to control the whale or not cause he drifted to the top and then I starved to death. I got desperate and jumped off the side hoping I would bounce back up to the whale-land but to no avail.

Fireblend says ...
Apr 26, 2012 @ 3:47am

I really liked the music, reminds me of a Kirby game! The design of the game is consistent and cute, although yeah, it does seem nonsensical without the context that the post-compo version provides. Also liked character movement in general, good job :)

davisan says ...
Apr 28, 2012 @ 5:36pm

Nice art and music. The idea can be developed further to include more variation.

Datamosh says ...
Apr 28, 2012 @ 8:05pm

Graphics are really nice! The audio is well chosen too, love the music. Although it is kind of repetitive after a while, it was a fun experience! Keep up the good work! ^__^

robcozzens says ...
May 6, 2012 @ 12:34am

Cool graphics and pretty good controls, but it was a little tough to follow.

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