April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
Tiny Religion - dagothig - 48 Hour Compo Entry
This is my first Ludum Dare, and I must admit I'm pretty happy with result. Most of what I had planned out to do has been done, and there's even the possibility of winning and losing!
Sadly there is no music however, I simply did not have the time to do it.
In any case, this game here is sort of a reverse god game, where your people want to please your god as much as possible. Everything you do is perceived differently by your god and it is up to you to learn what it likes and what it dislikes. Also, annoy your good too much and your people will die.
The game is text-based, and the way you learn what you can do is through the help command, and if you want to learn what you can do for a specific action, you use the "action" help command (so for instance, train help will tell you what you can train)
This is done in XNA and thus it only works on windows (sorry for all the other OS users, I simply do not know any other language than C#)
This requires both the .net framework 4.0, found here:
and the XNA redistribuable, found here:
updated: changed the link to the patched version I had made during the extended submit period, also explains a bit more how to play
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