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    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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    Tininess Defense - The-Force - 48 Hour Compo Entry

    Hi all! First Ludum Dare here! Great experience but next time I need to sleep more ><


    Survival Platformer 2D where you try to defend the tininess of your planet destroying meteors that would make it bigger. The meteors are destroyed by running over the surface of the planet making it to spin and burning the meteors with the accelerated atmosphere. NASA approves

    Just try to destroy all meteors before they hit the planet. If a meteor hits the planet it creates a crater. Craters disappear after 10 seconds making the world to grow.

    The timer shows the time since the start of the level.
    The pink bar is the "love" for the planet.
    Yellow bar is the energy needed to run.

    Controls are [A],[D] or [<-],[->] and [_____Space_____]
    Menu controls are [W],[S],[Enter],[Esc]

    known bugs:
    * Timer should stop when the pink bars becomes empty
    * Particles move weird in the web build in fullscreen.

    - When you die nothing happens but I made it that way. You can Esc+Restart.
    - I planned to add more planets, so when you lose one, you travel to another, but I had no time to implement that :(. I will in the future.
    - Sounds were made in a rush and I know some are to loud

    Having problems downloading windows version? Try this http://cm7.webatu.com/Force/TininessDefense.rar

    View The-Force's journal. | View all entries by The-Force




    cmo7 says ...
    Apr 23, 2012 @ 2:10pm

    Great graphics!

    De10ter says ...
    Apr 23, 2012 @ 10:53pm

    Really interesting concept, shame there's not more content/gameplay. Looks and sounds good and seems pretty polished.

    Rybar says ...
    Apr 23, 2012 @ 11:14pm

    The sound effects were really loud over the music when I played. Cool Graphics, neat play mechanic.

    Verrazano says ...
    Apr 23, 2012 @ 11:16pm

    Fun game good idea to it was really hard, but it defiantly fit the theme. Good job.

    Lacutis says ...
    Apr 23, 2012 @ 11:20pm

    I thought this was a cute game. Sometimes it was really hard to turn the planet and the craters would stop you dead. Jumping also caused the planet to stop spinning.

    Good concept though, I really liked it.

    RiamuDiMentis says ...
    Apr 23, 2012 @ 11:57pm

    I died... And then... Nothing. But it's cute and fun!

    Hume says ...
    Apr 23, 2012 @ 11:59pm

    I'd be really excited for more content here too.

    NASA approved -- I laughed.

    Sodaware says ...
    Apr 24, 2012 @ 12:01am

    Looks great, and I like the central mechanic. Shame it's so short, but it's really well done!

    Chtulhu says ...
    Apr 24, 2012 @ 12:05am

    I wanted to try the web version but it doesn't work because unity returns "bad file size" error.

    So I tried to download the windows version... the file downloaded was incomplete...

    Please fix it, your game looks cool.

    Andrew says ...
    Apr 24, 2012 @ 1:30am

    Jumping over obstacles somehow feels "sticky", otherwise I love the idea of air-frictioning the meteors away.

    omaha says ...
    Apr 24, 2012 @ 4:20am

    The graphics look beautiful. When will unity come to linux? I want to play it so bad.

    MrBarnslig says ...
    Apr 24, 2012 @ 5:39am

    I like the graphics and how the little guy says "Can you help me?" I got stuck - my guy died almost immediately (Doh!) and then I was just sitting there. Fun to run around the ball though.

    MrEvilGuy says ...
    Apr 24, 2012 @ 6:15am

    It was fun! It was a little easy, but I supposed if you were to add more planets it would get more difficult. Great idea in making the world get bigger forcing the player to react quicker. Run jumping was awesome too.

    callidus says ...
    Apr 24, 2012 @ 10:42am

    nice little game, the graphics were clean and the music was good, sfx were too loud though as you say. Good effort :-)

    firstrowgames says ...
    Apr 24, 2012 @ 8:05pm

    Nice little game.
    Liked the cute graphics.

    Zillix says ...
    Apr 25, 2012 @ 4:46am

    Super pretty, neat game! The comet effects were pretty awesome.

    R3ason says ...
    Apr 25, 2012 @ 4:47am

    I played. I died. I lol'd when I died :D Pretty fun; unique concept! Thanks!

    cjke.7777 says ...
    Apr 25, 2012 @ 5:49am

    Cool stuff. Graphics looked good. The controls felt a bit sticky (couldn't jump correctly) and the SFX were a little loud. But great overall

    JustinMullin says ...
    Apr 25, 2012 @ 6:07am

    Fffffffffffffff. xD I love this concept, and you've executed it well. Nice!

    bms says ...
    Apr 25, 2012 @ 6:38am

    I really liked the concept & the art but I sucked at it terribly :D

    Orni says ...
    Apr 25, 2012 @ 12:39pm

    cool concept!
    graphics are really nice too

    orgarus says ...
    Apr 25, 2012 @ 5:19pm

    It has an excellent gameplay premise. The sounds and music are great (I get it stuck now in my head, so thank you very much >:( ¡grrrrrrrr!... just kidding).
    Good job!

    Raptor85 says ...
    Apr 26, 2012 @ 3:32pm

    somewhat surprisingly for a unity game this actually runs ok under WINE so I was able to test. I like the graphics and sound but honestly there wasn't much to the game, cool but could use some expanding.

    Eamon says ...
    Apr 27, 2012 @ 8:02pm

    Was ok to play :) but i couldnt find out how to destroy meteors!

    Cyboot says ...
    Apr 28, 2012 @ 9:00pm

    good graphics, nice and fun gameplay, audio maybe a little too loud.

    I really like how you interpret the Theme, because I thought of the same thing for my game first too :D.
    I soon moved a little bit away from it, but i still have the planet style.
    So 5/5 for theme for sure. (and the other rating are not bad either)

    Apr 29, 2012 @ 10:16am

    Sound is bit rough and the planet could keep spinning when you jump. Great graphic style, cute background music and innovative gameplay. Good job.

    JaJ says ...
    Apr 29, 2012 @ 3:50pm

    Very weird concept, but it does work. I lasted for about four minutes.

    The-Force says ...
    Apr 29, 2012 @ 7:51pm

    @JaJ that's about my record lol

    BenW says ...
    Apr 30, 2012 @ 2:39am

    You need to find some other way to break up the player just running in a circle than those rocks

    vigrid says ...
    Apr 30, 2012 @ 7:08pm

    Haha, spin your planet to save it :) I liked this idea, and the game itself is really fun. Well done!

    tcstyle says ...
    May 1, 2012 @ 12:22pm

    Funny idea but the controls feel somewhat sluggish. The graphics and sound are nice.

    Brassawiking says ...
    May 2, 2012 @ 2:47pm

    Nice idea and fun for a while. A bit sluggish controls. Nice graphics! :)

    KevinWorkman says ...
    May 3, 2012 @ 3:21am

    Interesting concept, and with some of the features you talked about implementing, this could be a great little game. Great job.

    Hazard says ...
    May 3, 2012 @ 3:33pm

    Nice concept. The controls are very flawed and unresponsive, though.

    Make A Game says ...
    May 5, 2012 @ 10:30pm

    Interesting game, though the controls didn't always respond the the way I expected them to!

    Valeour says ...
    May 6, 2012 @ 3:55pm

    Very clever, for something very simple I really enjoyed it. Made me laugh with the gravestone when hit though. Good job.

    Datamosh says ...
    May 7, 2012 @ 1:46pm

    Visually stunning! Really like the concept too, good work!

    May 8, 2012 @ 9:45pm

    Good job, I like the music!

    DDRKirby(ISQ) says ...
    May 9, 2012 @ 1:47pm

    What a strange concept. haha...

    May 11, 2012 @ 1:40am

    Interesting concept, but the player character runs far too slow to make it at all exciting. I also felt that it was completely impossible to destroy all of the meteors before they hit the planet, and I didn't understand the point of the pink bar. The graphics and sound were good though. :)

    BubuIIC says ...
    May 13, 2012 @ 1:27pm

    Yeah, my world got huge... oh, that wasn't the point? Dammit.
    Nice work! The graphics are great, I didn't though it was a 3D rendering, great work there. Music is also quite nice.
    Controls are a bit tedious, though.

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