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    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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    Underfoot - zorf - Jam Entry


    Use the mouse to control the gigantic feet to crush the tiny people. The feet will move in the direction of the mouse. There are three levels and an insane ending!

    Use the installer if you don't have XNA installed.


    This was our first time competing in Ludum Dare and also our first time using XNA for developing games.

    Programming - Mupp & Zorf
    Graphics - Zorf
    Music - Mupp
    Sound - Zorf & Mupp

    * Programming: Visual Studio C# 2010 Express
    * Sounds: Audacity
    * Graphics: Paint.NET
    * Music: Inudge

    View zorf's journal. | View all entries by zorf




    zoral says ...
    Apr 22, 2012 @ 5:35pm

    You might want to just put the exe/content-folder in a zip instead of an installer.
    It might put people off...

    zorf says ...
    Apr 22, 2012 @ 6:11pm

    Thanks zoral, I added a no installer version of the game too.

    Jan Willem says ...
    Apr 23, 2012 @ 8:25am

    Funny game!

    Apr 23, 2012 @ 8:53am

    Love squishing all the tiny people - would like some more sounds, like tiny screaming, the earth pounding as each footprint appears, giant belly laughs - maybe a 'fee fi fum' when you squash more than one person in a footprint? I could see a flocking + fleeing behaviour working well. I feel like I should get a splinter when I step on those houses ^_^ Also, +1 kudos to releasing source code for a jam game and for making a game that zips up to 0kb! 0kb people! Cheers!

    zorf says ...
    Apr 24, 2012 @ 3:43pm

    Thanks CherryNukaCola! We had a lot of similar ideas, but in the end we didn't have time to implement them. For instance we really wanted to add vehicles and more buildings to crush.

    NoLan Labs says ...
    Apr 24, 2012 @ 6:36pm

    I had to try this game after I saw the title screen. Pretty fun game, I especially liked the sound effects. I thought the movement was a little slow but I guess someone with giant feet can't walk too fast. Throw in some more variety in the gameplay (like more stuff to avoid) and this game can be great. Overall, nice work.

    blob says ...
    Apr 24, 2012 @ 6:38pm

    Fleeing behavior would be awesome indeed. Its a very funny idea you have there. A way to move faster would be good too ( maybe a sprint where you cant control the direction for a short time )

    Ace says ...
    Apr 24, 2012 @ 6:42pm

    Maybe not hiding the mouse pointer would make the controls just a slight bit better, nice game mechanics though.
    The big blue footprints made me chuckle, the tiny president and his magical powers too.

    barigorokarl says ...
    Apr 24, 2012 @ 7:24pm

    HA, very cool. I laught hard about the noises. This needs to be on my phone! :-)

    Apr 25, 2012 @ 5:07pm

    Great concept and sound is awesome and funny! Found the controls slightly awkward but didn't detract from the fun. Gets nicely harder as you go too :D

    jrasmussen24 says ...
    Apr 25, 2012 @ 5:08pm

    The squish noises definitely elicited a titter. One thing that was somewhat frustrating was standing directly on top of a single human trying to kill them-- perhaps both feet could go down if they are stopped? Also, the concept of this is almost exactly the opposite of our game :P.

    sampyxis says ...
    Apr 25, 2012 @ 10:30pm

    Loved the idea - cursor moved a bit slow - but otherwise fun.

    ilo says ...
    Apr 25, 2012 @ 11:35pm

    Wavy feet, man! A little slow getting around, but the squishing was most satisfying. :)

    Apr 26, 2012 @ 6:06pm

    a little slow, but definitely a great concept!

    tacograveyard says ...
    Apr 26, 2012 @ 7:38pm

    Don't have Windows :(

    robcozzens says ...
    Apr 26, 2012 @ 9:31pm

    I would try it, if you had a Web or OSX version.

    Jiggawatt says ...
    Apr 28, 2012 @ 1:18pm

    Eh, way too slow-paced to reach the full potential of the concept. Should play more like an arcade/Flash game, I think. Even as it is, the foot collisions are inaccurate.

    nornagon says ...
    Apr 29, 2012 @ 8:36am

    Cute, but way too slow to be fun.

    R3ason says ...
    May 1, 2012 @ 5:26am

    That was satisfying :D Pretty fun concept! I'd agree that the pace of the game could be a bit faster...perhaps powerups to make you walk faster? Or a combo bonus that speeds you up? Thanks!

    dcolgan says ...
    May 3, 2012 @ 2:44am

    Didn't seem to start for me on Windows 7 64 bit.

    Khayet says ...
    May 3, 2012 @ 7:20pm

    Funny! The smashing sounds are great, but I'm a fan of WASD in such occasions. And the gameplay was a little too slow for me.

    manax says ...
    May 4, 2012 @ 2:27am

    I had this exact same idea too, though I ended up doing a different thing entirely. I agree with @Ace, having some feedback on where the mouse was would have helped playability, I kept moving out of the window...

    rvmook says ...
    May 4, 2012 @ 11:25am

    Like the concept but would've liked to have a little more feedback on where my mouse was. Some additional abilities would be cool for a post-compo version (jumping, running etc)

    samoojamies says ...
    May 9, 2012 @ 5:10pm

    The first level was quite pointless. Also weird controls. Nice audio work and had some humor too.

    Dr.Pingu says ...
    May 11, 2012 @ 4:00pm

    this is killed by avast

    JellyFame says ...
    May 13, 2012 @ 4:17pm

    Unfortunately cannot play, don't have access to windows box.
    HTML5 :)

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