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    Ludum Dare 23

    April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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    3rd Planet - xillix - Jam Entry

    3rd Planet is pong with a twist. Use your shield to protect your planet!

    3rd Planet is an XNA (version 4) title. Run the setup.exe file in the zip to play.

    View xillix's journal. | View all entries by xillix




    kutuup1989 says ...
    Apr 24, 2012 @ 12:55am

    Cool idea but there didn't seem to be a penalty for allowing things to hit your planet. The way the physics worked was awesome though!

    brus46 says ...
    Apr 24, 2012 @ 10:53pm

    Sorry, couldn't test on linux. Can you provide a video for mac/linux users?

    brus46 says ...
    Apr 25, 2012 @ 6:55pm

    Even if I had to change computer to play this i must admit that's a nice re-interpretation of pong! :D

    davidwparker says ...
    Apr 28, 2012 @ 3:42pm

    I'm sorry, I can't play your game because I don't have Windows (OSX).

    JoeCool17 says ...
    Apr 28, 2012 @ 4:03pm

    It's a very cool concept, but it seems like the planets that you added around the earth actually hinders gameplay, as the aliens get stuck orbiting them.

    Dax says ...
    Apr 28, 2012 @ 4:18pm

    The idea is good but you should have added the ability to move or something because when the ball is locked never touching a planet, it's really boring.
    Plus please next time don't make the game install on the computer.

    R3ason says ...
    Apr 28, 2012 @ 6:44pm

    Cool concept! Music would be nice. Also, it seems that the gravitational pull from earth could be a bit stronger? Otherwise the ball just flies around for a long while as you just sit and wait. Other than that, I really like the new take on Pong! Thanks!

    someone says ...
    Apr 28, 2012 @ 6:50pm

    XNA is good, but I have Linux.

    scoopsy says ...
    Apr 28, 2012 @ 7:36pm

    Can't play, Mac user. Looks neat though!

    Jeremias says ...
    Apr 28, 2012 @ 7:53pm

    Nice physics. More visual and/or audio as well as a health bar, so the player gets involved. The shield protection is a bit buggy, I think.

    For publishing XNA games, just copy the exe file and the content directory. Both are in your Debug-directory. Then players must not install you game, makes it easier :)

    quickfingers says ...
    Apr 28, 2012 @ 8:43pm

    sorry mac only here

    MrEvilGuy says ...
    Apr 28, 2012 @ 8:50pm

    I like how it's a different experience/difficulty depending on how the planets are arranged around the 3rd planet. Some kind of scoring mechanism would be nice. It's a great concept and you could probably make a pretty fun game out of it with more development. Good job!

    Vilborg says ...
    Apr 28, 2012 @ 10:08pm

    Even though I have XNA, I was forced to install XNA components. Can you also provide the exe/Content folder found in the project files (in Debug or x86 or bin or somewhere) next time?

    Also, I could not run the game due to the graphics profile used. You can fix this by going into the project properties and changing the graphics profile from HiDef to Reach.

    xillix says ...
    Apr 28, 2012 @ 11:07pm

    Thanks for all the feedback guys. I have added a no installer option and I changed the graphics profile.

    Kvisle says ...
    Apr 29, 2012 @ 12:22am

    Tried to run with Mono 2.8 on Linux, didn't work.

    SusanTheCat says ...
    Apr 29, 2012 @ 12:22am

    Was unable to play the no installer version. It just wouldn't start. Windows 7.

    xillix says ...
    Apr 29, 2012 @ 12:23am

    @SusanTheCat I assume you have XNA4 installed?

    nornagon says ...
    Apr 29, 2012 @ 8:42am

    Cool idea, needed more to be interesting/fun though.

    dagothig says ...
    May 1, 2012 @ 3:18am

    a nice concept, but it got tiring fairly fast since you can often end up waiting a lot of time for something to actually come your way.

    Vilborg says ...
    May 1, 2012 @ 6:23am

    No install and Reach graphics profile worked very well! Thanks.

    The game seems like it could use a bit more UI, like your health. I was not sure how to kill the enemies, since they seemed to go through my shield but died anyway. I'm not sure where the ball came in.

    Datamosh says ...
    May 3, 2012 @ 6:19am

    Oooh! Fun game. Reminded me of other entry, with the same Pong premise, but with a musical twist. Yours has more "replay" value :) Good job!

    robcozzens says ...
    May 11, 2012 @ 4:37am

    I would try it if you had a Web or OSX version.

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