April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
You control the Planetoid orbiting Tiny World, your objective is to block energy meteorites with different
color than Tiny World, while you have to permit the pass to meteorites with the same energy color than
Tiny World.
When a meteorite of different color impact <b>Tiny World, the planet will be slightly smaller,
if is the same color, the planet will be slightly larger. Be careful, or Tiny World will dissapear.
Good Luck.
Tools used:
- Flashdevelop for code editing and compiling.
- Flashpunk game library.
- Bfxr for the sounds.
Downloads and Links
Ratings
![]() | Coolness | 100% |
#226 | Fun | 3.19 |
#231 | Innovation | 3.36 |
#231 | Overall | 3.32 |
#346 | Theme | 3.19 |
#500 | Audio | 2.30 |
#602 | Graphics | 2.56 |
#626 | Mood | 2.36 |
#772 | Humor | 1.45 |
Comments
a very good concept, nice game. :) maybe you can think about adding some fitting background in the future, but that might take away from the simplicity of the game. my score was 1530. controls are a little bit too sensitive, but that adds to the difficulty so it's ok.
Yes, the background is a lack, I wanted implement two background paralax planes with particles, but I hadn't time, in 10 hour or less for made the game... possibly in the next Ludum I will organize better my time, I want more ludums ;D. Thanks to all!
You have just scored 5 in innovation - simple, but very effective mechanics!
I really love simple games like this, a great idea, and executed well! :)
This is a blast to play...thanks for making me late to work! :P
SImple game. Very fun mechanic. Would love to see a polished version of this.
Great game! Love the gameplay mechanism and the motion blur effects were a nice extra.
Not a bad game! The smashing effect is really cool. I think some mouse controls would add a lot to the game and give the players some precision movement.
very innovative idea and nice job. Better graphics and some powerups could have made this is gr8 entry.
Simple and fun, maybe a bit slow paced. Digging the fade effect+ particles a lot. good job.
I like this, but I'm not very good. I like the way the spheres tremble when the game starts.
Pretty hard, mostly because player cannot stop the Planetoid - but it's a nice twist.
Quite liked the controls in this one. simple, but addictive
Great idea! You could add a countdown timer so it would be even more challenging :)
Cool simple game. Nice colour mechanic. Perhaps an input to allow the player to accelerate the speed of the game could be a solution to increase the pace of the game. A little music would have been nice too :) Good work!
I loved the mechanic and the particle effect when you block an asteroid.
This is pretty fun for how simple it is. With some polish and some variety, this could be a great little game.
Very good game ! It's entertaining, fun to play, challenging, complete, close to the theme and beautiful. A bit hard to control though, but I loved playing it ! Maybe some highscores would add something to the challenge ?
This game was real fun. The minimalistic look works great and the game mechanics are awesome. Very addictive. It only lacks some catchy background tune.
Had a lot of fun playing this. It's quite solid.
It's interesting how you have to keep rewiring your brain every time your planetoid changes color.
interesting concept, got boring pretty quick tho, could just be me ;)
Nicely done. I liked that you had to balance switching between colours to make sure your planet didn't disappear. It gave the game a nice difficulty curve, and meant you weren't punished too much for letting the wrong colour through. Very enjoyable :)
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I like it! Simple but fun, just what a LD should be! One tip though: You should add a description. I almost passed it by because it didn;t have one.