April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
Do your best to stay alive in a hostile cellular environment while you vanquish enemy eukaryotes. Devour delicious oxygen to boost your strength, for only the fittest survive.
Special thanks to those who watched on the livestream and contributed various sounds or animations to the game. This was our first Ludum Dare competition, and we'll definitely be doing more in the future!
Downloads and Links
Ratings
#81 | Theme(Jam) | 3.26 |
#109 | Fun(Jam) | 2.85 |
#127 | Humor(Jam) | 2.33 |
#141 | Audio(Jam) | 2.70 |
#173 | Mood(Jam) | 2.50 |
#179 | Overall(Jam) | 2.70 |
#201 | Graphics(Jam) | 2.52 |
#209 | Innovation(Jam) | 2.26 |
#688 | Coolness | 46% |
Comments
A bit chaotic. The music got a bit repetitive. But otherwise, it's some solid fun. :)
Took me a minute to realize I was scrolling to the top-left, though.
Here my feedback:
- the music stops after some time (as I read the instructions)
- sometimes while I move to the right, my cell moves left until I stop pressing "D"
- nice game design tweak to make the health-cells shootable.
- I think you used collision boxes for collision detection and maybe, they are a bit too big.
- Nice controls respective shooting (flying bubbles, yeah :D)
- implementing a screen which explains controls and basic gameplay: great!
Wow, that gameplay was way harder then I thought it would be!
I really liked it :D The main character looks pretty cute too :P
Awesome :D
Pretty solid, but gets a little repetitive. I like that you had a detailed instruction screen and changed the goal occasionally (from survival to kill x number of enemies). Overall pretty fun.
I loved the soundtrack :DD I loved the player animation, very cartoonish :DD
Hmm, the enemies could've been a bit more lively, they just spammed from a few corners and it felt slightly repetitive, but the difficulty curve was nicely set for this game. Wasn't too hard at first but clearly started to had troubles a bit later and it was just massacre later D:
I had fun playing it, the soundtrack set the mood for the game! Nice interpretation of the theme as well(my game holds a similar idea, thanks for the comment on my timelapse video as well ^^)
Nice music! Good theme for a shooter. I like the instruction screen and the fact that you could access it in-game and then return to your game (a small but handy feature).
music was good, character movement too slow. congrats on submitting an entry.
Great first entry! Music was awesome and controls felt fluid. It got to a point where there was a ton of stuff on the screen, and I wasn't quite sure what was good/bad! Otherwise, a solid, fun little entry. Thanks!
Interesting... although a little repetitive after awhile.
The music was ok, but it didn't really seem to fit the mood of the game.
Nice for a first game ... I like that the speed of the bullets depends on the distance between cursor and player. But why no sounds for destroying enemies? Generally, there's a lot of feedback stuff missing.
Interesting game... wish I had a clue what was going on. Music was repetitive, but not too bad. Art/style was good.
Pretty good, I don't know why but it kind of reminds me of earthworm jim
Nick, I have something to tell you.
I scanned my computer yesterday and found 33 files infected with Paramite A. You might have become infected from playing my game.
I'm really sorry about this.
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Not bad, I gotta say though some of those graphics are killer.