April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World
Updated Version at bottom links!
Made game easier while adding a very hard mode.
Now options to adjust mouse sensitivity and turn off music.
||WORLD SAVER||
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Save the whole world against the invaders!
Shoot them and destroy their mother ships.
Dash, Double Jump, Collect Boxes and ammo and fight through
20 levels of mayhem!
Tips to Win
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-Start on Easy Mode. Game is tough!
-Collect enough boxes to get to the next level.
-Every 5th Level (5 10 15 20) You will have to destroy the motherships instead of collecting boxes.
-Get rid of as many enemies as you can before collecting all the boxes since a whole bunch come out at the beginning of a level.
-You can double jump then dash in the air to cover ground quickly.
-You will dash toward where your looking.
Created using Unity3D.
Updated Version (done after 48 hours):
Web: http://hithergame.com/ludumdare/WebPlayer/WebPlayer.html
Windows: http://hithergame.com/ludumdare/WorldSaver.zip
Mac: http://hithergame.com/ludumdare/WorldSaver.app.zip
Downloads and Links
Ratings
![]() | Coolness | 61% |
#180 | Theme | 3.51 |
#320 | Audio | 2.74 |
#333 | Mood | 2.83 |
#383 | Graphics | 2.97 |
#462 | Overall | 2.91 |
#474 | Innovation | 2.83 |
#572 | Fun | 2.57 |
#653 | Humor | 1.79 |
Comments
Feels like a cross between TRON and Half Life 1 :) The idea of a spherical, small world is awesome. I LOVE the fact that due to the bizarre terrain you physically have to use audio to locate incoming enemies.
Negative points: I couldn't find any mother ships :) It would also be nice to be able to tune mouse sensitivity, mine was uber sensitive, making it a bit hard to play :)
Amazing work!
I had a rough time because I'm not used to non-inverted mouse-y look. The game is pretty nice looking. I like the mood.
Interesting! Was a bit on the hard side for me, but I liked the feel of it. Very other-worldy. Thanks for sharing! Will now go and try the post 48hr version :D
Had trouble getting my bearings in this game. Controls felt a bit weird (even after playing around with the sensitivity).
I like the spherical world concept and the visuals were very interesting.
Thanks for trying the game everyone! I updating the game with some of the feedback. Seems I made it a little to hard ><. The updated version makes the easy mode easier and allows you to adjust the mouse sensitivity. I'll have to add an invert y-look option. Eventually I'll like to add new levels and possibly bigger worlds.
the screenshots remind me of half-life 2. Damn I wish unity would run under linux.
I couldn't reach some of the targets. Cool sound and visuals when the enemy is right on top of you.
Fun idea. Really hard game and the controls could need some refinement (difficult to jump).
I don't know if I'm ever going to get that buzzing out of my ears! At least for me, "Easy" is still really difficult, and I haven't been able to get past level 2. I agree with youdonotexist with respect to getting one's bearings, and I also kept falling off the platforms. However, the game's mood is extremely well executed.
Interesting level setup and take on the theme, and like the others said, the difficulty curve is a little too steep, but this is an awesome start.
I like the world a la Super Mario Galaxy style. Nice execution.
Cool game, hard to see (fov too small ?) and too fast for me(ok it's late). But it's nice :). I like jumping around with the dash and double jump.
When the enemies first approached me I almost fell off the chair, got scaried lol :) A little confusing on the beginning, but then starts to develop.
Cool concept of being on a small planet, I really like getting knocked back by the enemies when hit.
Woah trippy! I like the generous use of interesting architecture =P.
Initially played the web version, it did not work well. I'm on a macbook and the sensitivity was just too high. After I nixed that and tried native, it was pretty fun :)
The mouse sensitivity was incredibly high. Not used to inverted Y-mouse either.
Nice atmosphere. I did not care for the music, it got on my nerves pretty fast. It's p hard. It was a neat concept but the execution was just off. I wish it was easier to find more ammo.
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This game is way hard, even on easy. I find it near impossible to find more ammo, which combined with the audio gave things a neat survival horror vibe, but also made me stop playing in frustration before too long.