April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Tinyman's Adventure

by killahnukah - 48 Hour Compo Entry

The instructions are included once you run the game.
I used:
Gimp 2.6
Gamemaker 8.1 Lite
Sfxr
Audacity

Downloads and Links


Ratings

#1178Coolness0%

Comments

geekygenius says ...
Apr 23, 2012 @ 5:44am

What synthesizer did you use to create the music?

mattchu says ...
Apr 23, 2012 @ 6:21am

Felt a bit too easy, the background music was a bit grating, and on level 4, I hit the ceiling, never to come off of it.

killahnukah says ...
Apr 23, 2012 @ 9:59pm

@ geekygenius for the sound effects, Sfxr, but for the background music, I used no synthesizer, I recorded my own voice using Audacity and Exporting as a .wav file

killahnukah says ...
Apr 23, 2012 @ 10:00pm

@ mattchu, did you hit the R key on your keyboard, I included this function just in case something like that happened

Puzzlem00n says ...
Apr 28, 2012 @ 5:18pm

Okay, I commented on this before, but it didn't show up or something... Anyway, I like the music and the level design's pretty nice too. Good work!

edg3 says ...
May 3, 2012 @ 7:35am

The music wasnt bad, though it got a bit monotonous after hearing it loop the hundredth time. I like the concept of the puzzle platformer, it would be nice to see you continue work on this and have you add some more mechanics. I only played to the the first level with 2 player objects on because I couldnt seem to get past that level so I gave up for now. Congrats on finishing!

kylerhoades says ...
May 12, 2012 @ 12:06pm

I really didn't expect much from this game when I played the first level but it actually turned out to be pretty cool. For me, the really cool thing about it is that it is a one button game, and you have managed to come up with some cool challenges that just use that one button. Nice work.

I did get stuck on one level which is a room of lava with some yellow platforms to bounce off on the way up. It was pretty clear that I needed to tap up crazy fast to get there, but I just couldn't tap fast enough. Damn it. I think it would be cool if I could check out the other levels even though I couldn't beat that one. Some games let you have one or two free level skips that you can use to pass a hard level (Elastomania is one example of a game like this). Something like that might work well with this game.

I thought the soundtrack was funny, especially the bits where you sounded like you were running out of breath. lol. My favourite bit was the bit where you went 'beep beep beep beep.'

Nice one mate.

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