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April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Tiny Droplet - jvanbaarsen - 48 Hour Compo Entry

You play a drop of water, named Droplet, that fell out of a bucket.. You've heard a lot of stories about the big sewer system!
Now you are free from the bucket, you try to reach the sewer entrance..
Help Droplet to reach his destiny

Credits:
- Flashpunk
- Matt Tuttle (Flashpunk simple physics)
- Gimp
- CFXR

View jvanbaarsen's journal. | View all entries by jvanbaarsen

Ratings

Coolness68%
#394Graphics2.95
#604Overall2.70
#607Fun2.50
#650Mood2.32
#652Audio1.84
#690Humor1.70
#730Theme2.39
#878Innovation1.72

Comments

karnakgames says ...
Apr 22, 2012 @ 9:41pm

I love these typical platformers: grab the coin, go to the exit, jump :D
My only concern is that the movement is too sensitive.

Shackelford says ...
Apr 23, 2012 @ 4:29am

Fun game, but I think the controls are a bit too sensitive. The droplet is very loveable :P

23 says ...
Apr 23, 2012 @ 12:38pm

Nice graphics - very lively.

The jump feels really heavy, and the character moved so fast I didn't feel like I had much control. Maybe you could make a version with half the frame rate?

Also, it's a minor detail, but it'll be nice to be able to use the keyboard on the level select.

Thanks for the game!

mess110 says ...
Apr 23, 2012 @ 12:38pm

oh noes my tiny droplet burned.

Nocturne says ...
Apr 23, 2012 @ 12:38pm

This could have been a lovely platformer, as it looks good and seems to be well made... But the really poor controls have made me give up after only a few minutes. Tapping a key makes you move a tiny amount yet hold it for a millisecond to long and and you shoot off! If more care had been taken with the controls I'm sure I would have loved this...

Endurion says ...
Apr 23, 2012 @ 12:40pm

Nice little game, but the controls are very sensitive. It's nearly impossible to safely land between two spikes.
Gave up on stage 3 ;)

pbdiode says ...
Apr 23, 2012 @ 12:43pm

Great job! fun to play, controls a little sensitive, background music would have been nice.

Suese says ...
Apr 23, 2012 @ 12:45pm

Good job.

I almost rage-quit before completing level 2, because level 2 was well-done. This game could be greatly improved by a few simple things 1. Slower FPS 2. Less sensitive controls, 3. Music!

p.s. I did find it a little concerning that the droplet of water was interested in coins... character animation and the bucket graphic were great touches.

berkano says ...
Apr 23, 2012 @ 12:45pm

Ah I remember playing the early version during the dare... Final game came together really well! Graphics are nice and tight. The traps are a bit punishing though, agree with the commenter below about controls being too sensitive. I only got to level 3...

Ergo says ...
Apr 23, 2012 @ 1:01pm

The controls are a bit sensitive, but it actually made for a nice challenge! :D
The sound effects were okay, but the lack of any music made it a bit bleak.
Graphics we're also okay, but the fire animation is a bit too choppy (variably choppy, which looks really odd with lots of fire tiles around).

But overall it's a pretty fun game! :D

vitor.navarro says ...
Apr 23, 2012 @ 2:56pm

Interesting but just a little to much sensitive on jumping. Where is the music?
Furthermore I like the game congrats...

lapogo says ...
Apr 24, 2012 @ 12:06am

Jumping is a bit awkward, and if the coins are gonna give you points just make it so you can get to the end without collecting them. maybe the game could be score/star based.

Gornova says ...
Apr 24, 2012 @ 1:06pm

nice game for 48 hours, if you have time could try to improve it (try also Advanced Platform Engine, search in flashpunk forum, for gravity stuff

drZool says ...
Apr 24, 2012 @ 6:39pm

Ran too fast for my computer, rendering it pretty unplayable.

chinchang says ...
Apr 24, 2012 @ 6:50pm

dat droplet sprite was really cute but a lil quick. Your feedback system and details in the level were good too. lil physics more and a bkg music wud make it fun to play.

quill18 says ...
Apr 24, 2012 @ 6:53pm

As others have said, the movement is a little intense for me, but I could definitely see myself playing a version 1.1 of this on Kongregate or something! Nicely done.

Apr 25, 2012 @ 2:22am

Controls are too sensitive, but otherwise I liked it.

eburn184 says ...
Apr 25, 2012 @ 2:53am

Wow, that is some intense gravity. Fun little platformer. Nice job!

marudziik says ...
Apr 25, 2012 @ 8:47pm

What others said. It's a very good first LD entry.

seagaia says ...
Apr 25, 2012 @ 11:30pm

The jumping is awkward and things feel empty without sound. But it's a good start for your first LD!

robbiehunt says ...
Apr 27, 2012 @ 4:00am

Other people are saying this is your first LD so - yay! I'm also in the "first LD" club!

Loved this game, dude! The animation was great, loved the way health was handled and found the damage animation to be quite cool.

A soundtrack would be been awesome!

Good job! Keep doing what you're doing, it's working!

philhassey says ...
May 6, 2012 @ 2:04pm

Pretty good, but the movement was a bit crazy :) Nice animations though!

Sodaware says ...
May 11, 2012 @ 2:20pm

As others have said, the movement is way too sensitive. Otherwise it's a fun little game, although I would have liked to have seen a few more gameplay elements. I liked the graphics though - very cute :)

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