April 20th-23rd 2012 :: 10 Year Anniversary! :: Theme: Tiny World

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Tiny Black World

by Jojo - Jam Entry

Brief description:
You are in a tiny black world. It seems to be empty, but it isn't. Move around to find hidden things and win the game. Your score is displayd at the bottom of the screen.

I made this game in a half day (EDIT: I only had a half day, I couldn't work longer). The reason that this isn't a compo game is that I used some code from earlier projects.

Everything is made in Java/Eclipse. I didn't use any images, everything is drawed using code.

Have fun!

Downloads and Links


Ratings

#1178Coolness0%

Comments

m4c0 says ...
Apr 21, 2012 @ 7:06pm

It's a cool idea, but could be way better with more levels

D33jay says ...
Apr 21, 2012 @ 7:11pm

I agree with m4c0, I would've preferred if you spent more time to add more content.

matt says ...
Apr 22, 2012 @ 12:06am

this is pretty cool

Drabiter says ...
Apr 22, 2012 @ 2:48am

The first game that I play for LD23, and it's good.

Yeah we need moar levels :D

Rabbits... says ...
Apr 22, 2012 @ 9:11am

I like it (my best time is in under ten seconds...But for a jam game more levels would be great!

DaveDobson says ...
Apr 23, 2012 @ 5:32am

Neat idea; very abstract, and a little hard to understand at first. I got 3 of the points at the same time so I didn't understand why I got them.

mattchu says ...
Apr 23, 2012 @ 5:47am

Interesting idea. It wasn't always quite clear what to do even once the objects were visible, but I managed to finish it anyways. :)

Jojo says ...
Apr 23, 2012 @ 6:33pm

Thanks for all the nice comments! The reason that I didn't work longer on this game was that I only HAD (because of some other things going on) a half day. But I forgot to write that down clearly.

JesterBLUE says ...
Apr 23, 2012 @ 6:48pm

I got all the glitches but I don't know why. About half make sense to me.

Killswitch says ...
Apr 26, 2012 @ 1:20am

Simple graphics but nice gameplay. The corners will somehow give you a clue of finding the hidden items. Finding the block to the far left was the most interesting part.

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