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MayorVille

by Redream - Warmup Entry

Try and reach a population of 10,000 citizens in your city! To do this, you need to adjust the flow of money around the city, while keeping unemployment at a low and the income high. If things become unbalanced, citizens will start leaving!

Making this game gave me a good idea of how much time I have to make a game in the real LD, and why I shouldn't make a city simulator in the compo. About 60% of my time was tweaking the numbers!

I hope you enjoy this little mini-game as much as I did making it.

(Disclaimer: Town names are randomly generated and any trademark infringements are purely coincidental.)

Downloads and Links


Comments

dertom says ...
Apr 14, 2012 @ 10:18pm

Nice to see how the city grows. Maybe you can also mention ingame what buildings stands for(but of course I could have looked here again :) ), I ended up setting the taxes however I wanted to and it growed and growed. Only the speed changed. But hey, for a warmup-game it is pretty nice.

Gemberkoekje says ...
Apr 15, 2012 @ 11:30am

Doesn't seem to work here :( What is it built in, I may miss some components or whatnot.

caranha says ...
Apr 15, 2012 @ 3:22pm

Very nice, but I had NO idea what I was doing :-P my city almost always tanked immediately.

MillerMan says ...
Apr 15, 2012 @ 9:14pm

@Gemberkoekje Do you have Java installed?

Revilo says ...
Apr 17, 2012 @ 9:14pm

Heya MillerMan, I see you are using lidGDX, but how did you manage to make it an applet on a website? Any guide for that?

MillerMan says ...
Apr 18, 2012 @ 5:00am

@Revilo: Check this out http://www.thesecretpie.com/2011/05/being-like-minecraft-or-how-to-run-your.html

Revilo says ...
Apr 21, 2012 @ 9:17am

Thanks MillerMan!

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