December 16th-19th 2011 :: Theme: Alone
Team entry for the jam.
Code: Pekuja
Graphics, level design, writing: Arne
Music: Burnzez
Didn't quite reach our original vision, but it might be interesting to play still.
There's no real ending. You can fall off the world at the end if you like though.
Downloads and Links
Ratings
![]() | Mood(Jam) | 3.94 |
![]() | Audio(Jam) | 4.13 |
![]() | Theme(Jam) | 3.91 |
#6 | Graphics(Jam) | 4.41 |
#34 | Overall(Jam) | 3.13 |
#79 | Fun(Jam) | 2.38 |
#103 | Humor(Jam) | 1.61 |
#108 | Innovation(Jam) | 2.06 |
#127 | Community | 3.03 |
#605 | Coolness | 14% |
Comments
This game wasn't too innovative, and your character moves a tad too slow, but all of the resources are beautiful and it matches the theme perfectly, as well as establishes a great mood. I too, fell off the right side. Is there a proper ending?
Great atmosphere, but sadly not much to do here. Worked flawlessy on my PC!
Beautiful! It would be good if there was a bit more to interact with (besides the story-developing messages I mean).
Reeeeeally nice! Great Mood. Lots of details. Love the various artifacts.. Did I spot a kitten? ^^
excellent look and atmosphere. it's a shame you didn't get more done.
Ambient music and graphics give a really present atmosphere to this game.
I have no time right now to explore it entirely, but I surely will later.
Very good entry, well done !
I liked the music and theme but i did get headache after 1 minute of playing. Maybe there is too sharp graphcis for platformer. Conrolls was little behind the par.
HOLY CRAP I LOVE WHAT ARNE DOES. Seriously. This game looks and sounds amazing, but it plays like a very very very early test stage. This needs to be worked on more. Some interesting enemies / action would make this an AMAZING game.
I fell off the world.
It was everything I thought it would be.
Love the art and music.
Lovely atmosphere. The movement controls were very stiff, despite the peculiar triple jump. Unfortunately there wasn't enough to keep me interested. It's nice to see a collaborative piece like this :)
"Hm... can't jump over this. I'll go a different way."
"Woah you can double jump? That would've been nice to know."
"THE HECK YOU CAN TRIPLE JUMP!?"
i liked it, loved the music, but the caves were really confusing for me! loved the game!
Amazing game, love the gfx, the sound and the atmosphere. I definitely the speed of the character, the controls and hints for the user on how to proceed.
Really cool
That was intense. Can make a really great game when finished. A bit faster movement would be good.
Very good art (although the earth tiles don't match much) and sound, setting nice mood. But the gameplay is almost missing... slow walking and tripple or more jumping around without much happening.
Lovely music and great graphics, not much gameplay though (but perhaps this just adds to the mood of being alone). Actually, AWESOME music is the only thing that kept me playing after a while (until I fell off the map). I'd like a full soundtrack of that.
Movement feels slow, but accurate - I liked it anyway - this also adds to the mood, giving the time to appreciate the environment. Some info about the possibility of jumping mid-air (a triple jump!) would be nice though.
Graphics, music and the tense mood are amazing! Not much gameplay, though, and ends rather abrupt.
Awesome graphics. It's just too bad that the game is unfinished...
It's an ancient urn indeed, but it's hardly a game. Spontaneous collabs are tricky. I wonder if all it would have taken was a bit more time, or if the whole project was on too shaky ground in terms of design? You certainly have fancy assets, though.
The graphics bleed a bit on tile boundaries when scrolling? Intel HD 3000. Otherwise excellent music and art.
Definitely a looker, but the level design wasn't there for me. I got lost, and eventually gave up. Beautiful game though.
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Fantastic background music.
I fell off the right blue border :(