December 16th-19th 2011 :: Theme: Alone

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by DeadlyFugu - 48 Hour Compo Entry

First time entry, Yeah!
Warning: Game contains bugs. Many. I blame the radiation from the Catnobyl disaster, but I may be wrong.
.ZIP contains Windows and Linux versions.
Made using ENIGMA. Should work in GM, too.

For those of you on Linux, you can get a version I made AFTER the deadline, with some bugfixes (Window Resizing (For you Gaeel :D), Bouncing-Off-Mirror-Corners-And-Getting-Stuck and walking on lasers (However, that issue wasn't on Linux in the first place, so it's kinda a useless bugfix XD):
That was done AFTER the deadline though, so rate me on the version in the links up the top.

Downloads and Links




Jigxor says ...
Dec 19, 2011 @ 5:43am

Awesome idea! Very unique. Graphics are bright and fun. I had a tough time on the level with lasers. Great game!

Sanguine says ...
Dec 19, 2011 @ 9:35am

Awesome game, DeadlyFugu. I couldn't get past the level with the lasers though, but that just could be me :P. Pretty cool concept too :) And about the links, you have to put http:// in front of them to make them show up.

DeadlyFugu says ...
Dec 19, 2011 @ 9:57am

Ahaha, Thanks Sanguine. All fixed now ^^
There are multiple laser levels, those levels are where I started cranking up the difficulty.

Gaeel says ...
Dec 20, 2011 @ 12:02am

Fun game, even thought the resize on my windows caused some issues.
Fun idea, well executed.
Would work great as a smartphone game, you should think of trying that out...

Jiggawatt says ...
Dec 20, 2011 @ 12:09am

Loving the concept here, looks and sounds pretty neat.

A couple of bugs, though (which probably aren't news to you, from the looks of it). For example, you can get stuck in the walls and walk on lasers.

And I agree that it started feeling unfair when the lasers came in. Too hard to aim through the mirrors.

DeadlyFugu says ...
Dec 20, 2011 @ 2:41am

Hrm, I don't think the lasers are unfair, but I agree that the jump in difficulty is pretty big.
Also, the walking on laser bug isn't in the Linux build, it's specific to Windows and Mac, which is why I didn't know of it (Whole game was tested on Linux, until the last moment when I tested it on Windows, I thought 'Oh crap, you can walk on Lasers on Windows') The stuck in walls is common though, due to some weird issue it took me a day to fix (The code actually allows for you to get stuck in walls - I had to, else mirrors would be broken (Due to a bug in the collision system of the engine I was using/my code, it'd register collisions twice. I couldn't tell if the second collision it registers was caused by a legit block or the mirror again)).
If anyone manages to get stuck at the bottom of a verticle mirror, or the left-most of a horizontal mirror, please tell me. I can't, I think I found the issue.

@Gaeel, If I ever get an Android phone I might rewrite this in Java (Using my own collision system, which won't go weird). But I'm not porting to the iOS (I agree with Tommy Refenes-es opinion of the iOS AppStore)

DeadlyFugu says ...
Dec 20, 2011 @ 2:53am

I can get stuck down the buttom/left sides.
However, I think I managed to get rid of some severe bugs (Laser walking and perma-stuck-age)

iforce2d says ...
Dec 20, 2011 @ 11:08am

Yeah this would be awesome as an iPhone-type game! I really enjoyed it, would probably pay for it in app store etc.

Dec 20, 2011 @ 3:24pm

I'm a little pissed you went and beat me. Still, great little game.

neilogd says ...
Dec 21, 2011 @ 11:34am

Cool idea! I ended up stuck outside of the level a few times though :(

Dec 21, 2011 @ 7:10pm

N.Y.A.N.C.A.T. call of Catnobyl. Excellent concept, damn those radiation bugs!

Kelly Thomas says ...
Jan 10, 2012 @ 1:17am

the colours, so bright!

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