December 16th-19th 2011 :: Theme: Alone

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by Diventurer - 48 Hour Compo Entry

This is my first LD22 entry.
I'd say it is unfinished, but it's something :)

I just noticed that the menu is buggy with monitors that have less than 2048x1152 resolution... But you can still use it. Just looks uglier. If it looks like it is on the image below, then it's fine :P

Downloads and Links




KhaoTom says ...
Dec 19, 2011 @ 11:13am

Unfortunately this crashes so often I can't make any progress :( Good effort though, looks like you have something to work on and keep ya busy for a while!

Diventurer says ...
Dec 19, 2011 @ 7:14pm

Crashes? What do you mean, it's never crashed for me before, and I've tested it some times before I uploaded it.

Diventurer says ...
Dec 19, 2011 @ 7:28pm

Okay, someone told me that he waited a bit before starting to move the character, and it worked?

Idk what this is caused by since I really can't replicate it myself :/

rawbits says ...
Dec 20, 2011 @ 8:09pm

I can't cross the bridge os I've gotten impatient and try to exit, but it promts that he option is not implemented... :(

Diventurer says ...
Dec 21, 2011 @ 2:27am

Uhm, I bet it's because your resolution is low... So you're most likely pressing the "Options" button instead of the "Exit" ... If you're unable to press the exit button, just use the "X" on the caption bar :)

And btw, to get across the bridge, you just quickly go back, because the spike gets down faster than you can move past it :P

SeanAtr0n says ...
Dec 23, 2011 @ 4:49am

It crashed for me once, then it seemed like it crashed a few times but really I was getting hit in the head by a barely visible spike. You probably can't see the spikes on monitors with poor black levels. I was able to get to the end after dieing many times to head spikes.

I'm going to have an irrational fear of celings because of this game :P I felt really uncomfortable whenever I couldn't see the ceiling.

Diventurer says ...
Dec 23, 2011 @ 4:43pm

Haha xD

And the crashing is really weird...
It worked perfect for a friend of mine, my laptop and this computer... all others have reported a crash issue. O'well.

Benjamin says ...
Dec 23, 2011 @ 11:06pm

a gameover could reduce player frustration on death, poping the menu is a bit brutal. I also had some crash, but that's a nice entry for your first time, I hope you enjoyed it.

Diventurer says ...
Dec 24, 2011 @ 9:31am

Hehe, I know. When I tested it and died, I got frightened xD

Thanks, and yes, I enjoyed it very much :D

incobalt says ...
Dec 25, 2011 @ 4:22am

For me it always crashes when the spike just to the left of the pickaxe hits the floor. I'm no where near the spike when it happens.

angrygeometry says ...
Dec 29, 2011 @ 3:59am

i keep getting crashes too, which is a shame since you obviously put some work into this. a nice effort though for sure and i hope you release a post comp version!

Diventurer says ...
Dec 29, 2011 @ 4:08pm

Thanks :)
And yes, I'll most likely make a finished version :)

AyCe says ...
Dec 31, 2011 @ 12:07pm

Nice game for your first entry :D
The game never crashed for me, I have Vista 32 Bit.
So short? :O Anyway, I think you can do great things with the engine, just try to make the player do the tasks themselves (mini-game? xD). ;-)

Diventurer says ...
Jan 2, 2012 @ 9:43am

Yeah, I didn't have enough time for that xD

Thanks :P

caranha says ...
Jan 3, 2012 @ 1:31am

Interesting premise, but a bit too much on the unfinished side. It was easy to get yourself stuck by mining the wrong blocks in the beginning. Also, pressing Q didn't seem to do anything with the blocks and the "bridge hotspot".

Thanks for the game anyway!

Diventurer says ...
Jan 4, 2012 @ 6:44am

I never got stuck in the blocks :o
And if you have 17 blocks and you stand on the bridge task thing and press Q then yes. A bridge should appear. :)

Thanks for the comment :P

drZool says ...
Jan 5, 2012 @ 7:00pm

crash, cant rate

Redbone says ...
Jan 7, 2012 @ 2:20am

The game seems to crash whenever the spike near the pickaxe touches the ground.

Diventurer says ...
Jan 7, 2012 @ 2:07pm

Well. Thanks for trying anyway people :P
The only "fix" there is is to try multiple times until it doesn't crash. And I understand that's not really fun. (No guarantee it works either)

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