December 16th-19th 2011 :: Theme: Alone

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Dying Alone

by matt - 48 Hour Compo Entry

I think it turned out pretty okay!

Here's what changes I think it needs most:
1) The meteors need to be more fair in how dodgeable they are. Also, I think they might completely disappear for a little while sometimes.
2) Add checkpoint(s). At least one after you return the first engine.
3) Make better music. Because, you know, it's pretty bad.
4) Make a better title.

Downloads and Links




DeadlyFugu says ...
Dec 19, 2011 @ 4:56am

Was a bit too difficult, took away from the fun - I had to time the jumps just right. Pretty sweet though.

cadin says ...
Dec 19, 2011 @ 8:29pm

Brutally difficult.

Phen says ...
Dec 20, 2011 @ 1:54am

The random meteors are a problem when one slip-up forces you to redo the entire (slow) thing from the beginning.

It's not even really a problem with "difficulty," as it is with frustration: the otherwise interesting atmosphere is ruined when you're redoing the first 5 minutes of gameplay for the twentieth time.

It actually seems like a pretty good game: I <i>want</i> to see the rest of the game. I really just don't think it's worth it to redo everything up to the point where I last died.

I hope checkpoints were planned, but you didn't have time for them? With the addition of a checkpoint system, I think this would be a fun and interesting platformer.

Wiering says ...
Dec 21, 2011 @ 12:29am

It was a bit frustrating, but I got to the end!

lanoiadimuu says ...
Dec 24, 2011 @ 12:14pm

Too bad i had to redo everything every time i died, but it's an interesting entry.

demonpants says ...
Jan 10, 2012 @ 12:28am

The biggest issue as others have observed is the difficulty. If the game had checkpoints or lives or something similar, it would be great. As it stands, I quickly got tired of repeating the same bit of level over and over.

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